Comendo64
ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
ÛÛ ÛÛ
ÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ ÛÛ
ÛÛ Û Û ÛÛ
ÛÛ Û C O M E N D O Û ÛÛ
ÛÛ ± ± ± Û ÛÛÛÛ Û Û Û ± ± ± ÛÛ
ÛÛ Û Û Û Û Û ÛÛ
ÛÛ ± ± ± Û ÛÛÛÛ ÛÛÛÛ Û ± ± ± ÛÛ
ÛÛ Û Û Û Û Û ÛÛ
ÛÛ Û ÛÛÛÛ Û Û ÛÛ
ÛÛ Û Û ÛÛ
ÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ ÛÛ
ÛÛ ÛÛ
ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛ
ÛÛ ÛÛ
ÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ ÛÛ
ÛÛ Û Û ÛÛ
ÛÛ Û A silly NDS demo Û ± ÛÛ
ÛÛ ± Û for Revision 2025 Û ÛÛ
ÛÛ ±±± Û Û ± ± ÛÛ
ÛÛ ± Û Built in one month Û ÛÛ
ÛÛ Û Mar31 - Apr17 '25 Û ± ÛÛ
ÛÛ Û ~potcfdk Û ÛÛ
ÛÛ Û Û ÛÛ
ÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ ÛÛ
ÛÛ ÛÛ
ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
I wanted to make an NDS demo in 2024 but
never found the motivation to actually get
started. What finally motivated me was an
old video of mine where I did a very basic
effect on the DS back in 2013.
Things just worked out this time and I was
happy to see the progress.
Halfway through the development I switched
from devkitARM to blocksDS and some issues
that I kept having with emulators and also
freezing audio disappeared. The docs are
much better, too.
It's a bit disappointing that not a lot of
NDS prods get released these days so I hope
to make a difference with this entry.
To anyone interested in making their own NDS
demo, I'd greatly recommend blocksDS, it
ended up saving me some headaches.
Thanks to SGCMarkus for being a good rubber-
duck for the much needed debugging work.
Also helped me spot some OpenGL-ish issues
I had here and there. Without him, I might
not have gotten to the end line here.
Special greetings to PoroCYon for their dedi-
cation to this platform. Without them, we
would have even fewer prods. Not just be-
cause they make most of them. But also that.
Greetings are in the .nds - go run it.
~potcfdk
Technology used:
BlocksDS libnds maxmod wonderful-toolchains
GIMP Milkytracker OpenMPT CLion C++23
NDS Compressors by CUE No$GBA MelonDS
SAUCE00 20250417ý P J IBM VGA [ back to the prod ]
