ExtraLife [ Nintendhack ] by Tristar & Red Sector Inc. [web]
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>> EXTRALIFE -- PC 8k Intro <<
[ a.k.a. Nintenhack ]
Released @ Revision 2019
cREDITS ---
Code, Visual & Sound - RaFT
tOOLS ---
Crinkler - Blueberry / Loonies & Mentor / TBC
4klang - Gopher & Powl / ATZ
Font - Based on Novalis's shadertoy code
gREETINGS ---
Abyss-Connection - Accession - ACiD - Akronyme Analogiker
Alcatraz - Alpha Flight - attention whore - Axis - Bitfellas
booze-empire - CMUSS - Cascade - Checkpoint - Cocoon - Conspiracy
Crest - DC5 - Defence Force - Desire - digital dynamite - DSS
Dr. Vector - Drifters - Fairlight - Farbrausch - Genesis Project
Haujobb - Hoodlum - Hornet - Kewlers - Krue - Noice - Mad Brain
Mercury - MFX - Nah-kolor - Northern Dragons - Nuance - Onslaught
Oxyron - Planet Earth - Poo Brain - Popsy Team - Quadlite - Quebariumm
Rabenauge - Radwar Enterprises - Razor 1911 - Rebels - RBBS
Satori - SceneSat - Scoopex - sink - Space Pigs - Speckdrumm
Sure - Syntax Party Crew - The MM - tcb - TBL - Titan - TPOLM - TSA
the obsessed maniacs - United Force - Up Rough - Vision Factory
Tomoya - X-Men - vrtx - yazoo - Youth Uprising - Daiquiri
Wild Copper - Vanity - Condense - Logon System - Batman Group
... and you!
tRIVIA ---
Just a little RetroFun prod this time.
Started with the idea to render the same scene in LCD and 3D.
Same shader code is running twice (2D handheld + 3D world)
Code in code, picture in picture, worlds in worlds...
Some kind of vision of recursivity!
Intro has been coded & tested mostly on these GPUs: Intel HD grafics
4600, Nvidia GeForce GTX 960M, intel HM170. Obviously a recent GPU is
needed due to the rendering technique + code is running twice ...
Next time I should make a more demoscenish / Epic prod ;)
Hope you enjoyed! Take care!
eOF ---
[ back to the prod ]
