moron by Holon [web]
M A D E W I T H
C A B L E S >>> ___:_ _
_ _:_______________ _____________ / |\ _ _______
| _ /\\_ \ |\\. _) /\ ______
_____ | (/) _/\\\(_______ / |\\| / __/\\\ / /\
/ _/\_ _ /_\\\/_\\\\ _/ / |\\|/ \_\\\/___ / /\\\
/ /_\\|_ |\ \\( /\ \ /_ _:\\/__ /\_/ /_\ _/_\\/___
_/ /( \ |_\ \__ /_\\_) \ (_ / \ /\
\ _\ \___ _/ \ / / \_ /\\\
\_________( _|\\\\ \_ ___________/ _ /_________/ / /\\\/
\\\\\\\\|_____)\\\ |\\\\\/ (/) /\\\\\\\/ /_\\/
\\\\\\\\\\\\\\\\\\_______:\\.\/______________/\\\\\\\\\_________________(\\
_|.._ \\\\\\\) \\\\\\\\\\| \\\\\\\\\\\\\\\\\\\/ \\\\\\\\\\\\\\\\\\\\
(_|||_) \\\\\\\\\| \\\\\\\\\\\\\\\\\/ \\\\\\\\\\\\\\\\\\(
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moron by holon
released at deadline 2018
ronny - music
pandur - visuals + code
thanks to lj and andro
holon.drastic.net
made with cables.gl
code credits:
- cables by undefined development (http://undev.studio)
- ops by cables user pandur (https://cables.gl/user/pandur)
- ops by cables user tim (https://cables.gl/user/tim)
- ops by cables user action (https://cables.gl/user/action)
- glmatrix by toji (https://github.com/toji/gl-matrix)
- Photoshop math GLSL shaders by Romain Dura (https://mouaif.wordpress.com/2009/01/05/photoshop-math-with-glsl-shaders/)
- GPU-Noise-Lib by Brian Sharpe (https://github.com/BrianSharpe/GPU-Noise-Lib)
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