Dream by Epsilon
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îpsilon presents
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º
º Since we are new and unknown, we had to get fame
º So, here is DREAM, our contribution to ASS'95 introcompo
º
º Please don't take it too seriously : everything have been done in
º a hurry. The vector world has been finished the day we finished the
º intro itself !! And all the Gouraud related stuff are only some
º very young trials put there to have some consistant parts...
º
º Moreover, we have absolutely no EXE packer ready, and we had no time
º to pack our different parts together in a single EXE
º
º So, please forgive us, and we promise that our next productions will
º be better
º
þÍÍÍÄÄÄÄ
º
º The rules of ASS'95 obliged us to use two different mod players in
º the intro... so, we had problem with the different ways to handle
º the timer, and we decided that the intro wouldn't be synchronised !!
º Yes, it's lame
º So, if you want to enjoy the thing at the original speed, try it on
º a 486 DX2/66... and neither less nor more powerfull computer.
º
º You will need :
º þ a 386... and a 486 DX2/66 for experiencing the real thing
º þ HIMEM, EMM, QEMM... whatever you want since we use only less
º than 500 Ko of low memory
º þ plus the other habitual stuff (keyboard, screen, brain...)
º
º How to run the...
º þ Competition version
º just type DREAM [x] where x is the optional 2x0h specification
º of your GUS baseport
º þ CD version
º if DREAM alone doesn't work, try to set the Midas parameters :
º -sx Force Sound Device x (1 = GUS, 2 = PAS, 3 = WSS, 4 = SB,
º 5 = No Sound)
º -pxxx Force I/O port xxx (hex) for Sound Device
º -ix Force IRQ x for Sound Device
º -dx Force DMA channel x for Sound Device
º -mxxxx Set mixing rate to xxxx Hz
º -oxxx Force output mode (8 = 8-bit, 1 = 16-bit, s = stereo,
º m = mono)
º
þÍÍÍÄÄÄÄ
º
º Two versions of the intro exist :
º
º þ The competition version is the TRUE thing in our point of view :
º its size is under 64Ko, it supports only GUS, and is 100%ASM
º þ The "CD version" has been made only to comply with the strange
º rules of ASS'95. It has a lot of disadvantages : its size is far
º greater than 64Ko, it supports GUS and SB, it uses the Pascal
º version of Midas (because very very very little time to do it)
º
º So, since it most unlikely that we will do a "final" version, for we
º prefer to spend our time on further projects, be sure to get the
º competition version.
º
þÍÍÍÄÄÄÄ
º
º Aaaargh !!
º We planned to release this intro with a cool chiptune from bopy...
º But we (Kortal & Fanor) had a MEGABIGPROBLEM during the linking :
º the module had a bug and didn't work well with Gusplay or Midas...
º So we had to take another one...
º But you will hear this tune in a further production !!
º Sorry bopy !
º
º The credits :
º
º Gouraud stuff, Julia Stuff........................Fanor
º Unreal's Landscape................................Kortal
º Music.................................................?? (*)
º Smokin' girl.........................................Fub
º
º (*) if the author read this, please contact us
º
º ModPlayers :
º
º Competition version...........GusPlay / Robban / Cascada
º CD version........................Midas / Sahara Surfers
º
þÍÍÍÄÄÄÄ
º
º Fanor thanks his little brother a.k.a. Benot Dumas a.k.a.
º Da-Thing-Out-Of-The-Space, for lending him his computer while
º Kortal was at home
º
º Fanor also thanks Garfield... without him, Da-Thing-Etc would not
º have lend him his computer. Well... it's quite complicated, but you
º are not supposed to understand. Thanks Garfield !!!
º
º Kortal wants to be sorry, but at the origin there have to be a
º VectorWorld on the intro instead of the Landscape but as there were
º a lot of bugs... and lack of time... I decide to put my landscape
º wich was coded a long time ago, and wich I appreciate a lot !
º
þÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÄÄÄÄ F[ back to the prod ]
