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cay/decay by Rustbloom

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Entry for Assembly 2015 Short film competition


Production:	"cay/decay"

Group:      Rustbloom
            http://rustbloom.com


Contact:    http://iki.fi/jetro/


Credits
-------

tonic (Jetro Lauha)
- Concept, Design, Producer, Code, Music

stRana (Sara Kapli)
- Design, Adjustments

Tug (Jussi Mäki)
- Camera help

Random (Lauri Mäki)
- Design, Video editing

McLad (Joona Poikonen)
- Video editing


Rendered using Unity 5.


Assets Used
-----------
- Unity Standard Assets
- Desert Terrain Pack (Quantum Theory)
	https://www.assetstore.unity3d.com/en/#!/content/3613
- Greeble Kit R2 (Brain Machine)
	https://www.assetstore.unity3d.com/en/#!/content/27563
- Inspector Navigator (Wasabimole)
	https://www.assetstore.unity3d.com/en/#!/content/26181
- AllSky (rpgwhitelock)
	https://www.assetstore.unity3d.com/en/#!/content/10109
- The Blacksmith: Atmospheric Scattering (Unity Technologies)
	https://www.assetstore.unity3d.com/en/#!/content/39939
- Alloy Detail Texture Mega Pack (RUST LTD.)
	https://www.assetstore.unity3d.com/en/#!/content/30407
- Chronos - Time Control (ludiq)
	https://www.assetstore.unity3d.com/en/#!/content/31225
- SE Natural Bloom & Dirty Lens (Sonic Ether)
	https://www.assetstore.unity3d.com/en/#!/content/17324
- Camera Filter Pack (Vetasoft)
	https://www.assetstore.unity3d.com/en/#!/content/18433

Advertisement - Try these assets in the Asset Store:
	https://www.assetstore.unity3d.com/#!/publisher/4285

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