Rarefaction by Youth Uprising
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// Rarefaction by Youth Uprising
. Design,code,music,gfx:Ferris [ jaketaylor123(at)hotmail(dot)com ]
. Add.gfx:Ehale
. Add.gfx:http://sigmatextures.blogspot.com/
. Add.gfx:http://mpan3.homeip.net/alien
// Specs
. Decent GFX card with PS3.0 support
. 2.4ghz processor
. 512mb RAM
. * AND IF THIS RUNS LIKE CRAP IN VISTA, DON'T COME CRYING TO ME. *
// Tools Used
. Dev-C++
. Reason 4
. Photoshop CS3
. Gimp
. MS Paint
. Irfanview
. FModEx
. LibPNG
. ZLib
// Greetings
. Andromeda Software Development
. Conspiracy
. Farbrausch
. Outracks
. Plastic
. MFX
. Traction
. Northern Dragons
. Gravity
. RGBA
. TBC
. Loonies
// More Info
. Honestly the majority of this developed from random glowfilter and shader
tests...it's pretty much just random ideas with a small amount of flow for
a semi-decent soundtrack...but in all honesty I'm pretty happy with how it
turned out...I just hope everyone at NVScene agrees :P .
. I must admit that about half of the visual side of this demo was done in
the last two or three weeks before the party which made the production feel
a little rushed but exciting nonetheless...and I DID have fun, and that's
all that matters, right?
. Also I realize that lots of this runs quite slow....deal with it. It runs
in realtime here on my GF8500 GT, so I'm satisfied.
. And one more thing - this was all hard-coded. I don't like demotools, it's
as simple as that.
. * Special thanks to Zackymcharvest who tested this so many times and has
seen this prod's development since the beginning. *
// Eof
. (C) May-August 2008 Youth Uprising
. http://thygrion.untergrund.net/[ back to the prod ]
