The Vague #1
. ... . __ _ _ _ __ . ... . .... : _) __ _/(___ _____ (_ : .... : : _/\\ _) \__/ _ (___/ __/__ //\_ : : : ...: _) \_ _) ) / (_ _) (_ _/ (_ :... : . ..: : | \\_ \___/ _/ ` _// | : :.. . : _ |_ _ /_____\ \_____\________\ _ _| _ : . .. ...: / ./ \ / \ / \. \ :... .. . / _ | \/ /_ T h e v a g u E _\ \/ | _ \ / / | __. _ ___ _._ ___ | \ \ / / ._:_.) |_______)\__/ _/___/ | \__/ __)_._:_. \ \ _/ _| | | / _ (_ \ (_ | _) __) | |_ \_ ___ /\___) _\|_._|_ _/ _) _/ \ _/ . \_ ` _|_._|/_ (___/\ ___ \ / | \_/ \__\___\______\_______/____/ | \ / |\\//\ | _ __ __ _ | /\\//| | \/ \ _ |______ __________//\\__________ ______| _ / \/ | | \/ _._..__/ \_________/ \_________/ \__.._._ \/ | | _\|_||__o O_________ _________O o__||_|/_ | | \_/ \ / \_/ | | _ __\\//__ _ | : /\ _ /\ _ /\ : . __ _ _//\\\ _ ________ __ _ /\ _ //\\ _ /\ _ __ ________ _ ///\\_ _ __ . _/ \ \/ / \\\// \\//\\\///\\\///\\// \\/// \ \/ / \_ | \ / \\/ _______ __ / \\/ \/ \// \ __ _______ \// \ / | | \/ /||\ \ / \/ /\ \ /\ / /\ \/ \ / /||\ \/ | |_ (o||O) \/ \/ \//\\/ \/ \/ (O||o) _| _)) _||_ \/ _||_ ((_ | \::/ ._ _ _____ _________ _____ \::/ | | _ .. ___| \__\/ _ \_ _/ _____/ .__ \__ .. _ | |_ /\\_______ /\_) l/ \_ _ / | / (_/\ _______//\ _| (_/ \_ (_/ \_ / (_ (_._/ |/ _/ \_) _/ \_) - _ oO _)) _ /__________/ _/___|/____________\ _ ((_ Oo _ - _( \ /______( \ / - -------/_______\---------------- - \ / )______\ / )_ | \//_ \/ \/ _\\/ | | i.n.f.o.r.m./\.t.i.o.n | | - -------------------------------- - | | | | | | First, you must be sure that you have correctely installed warp3d. Test | | it by running 'warptest' demo from archive.If you have some problem with | | it, you need to setup warp3d correctly,before you can run diskmag.If you | | have "no mode id" found, or a similar problem, this means you have an | | incorrect setup of warp3d drivers. | | | | _ _ __ __________________________ __ _ _ | |_ /\\_______ /\_) \/ \/ (_/\ _______//\ _| (_/ \_ (_/ \_ for Classic users _/ \_) _/ \_) - _ oO _)) _ / _ _ \ _ ((_ Oo _ - _( \ /______( \ //\/ (A1200/A4000) \/\\ / )______\ / )_ | \//_ \//______________________________________\\/ _\\/ | | | | | | | | If all is ok, try to run it. If you have 'white/ grey/ anycolor' screen, | | problem can be (with case of mediator) in badly ENV:Mediator/MMU value. | | You must remember, that for 68k warp3d applications over mediator, | | ENV:Mediator/MMU must be set to YES. it possible to do some manipulation | | with warp3d drivers, and setup for it to work with MMU=NO, but, in most | | cases it's kind of HACK, and MMU must be set to YES for 68k/warp3d apps. | | | | If you have 'flickiring' on the screen while you use a mediator,you must | | set jumper WAIT to CLOSE state. | | | | Additional notes: | | | | | | 1.Engine must be run AFTER COLD REBOOT because aos3 does not have memory | | protection. Many other apps can affect memory, some very important | | pieces of code can be overwriten,and those things will create problems | | for diskmag usage.This kind of problem without MP can't be detected'as | | is', but you will see strange crash/ halt/ guru after some time :) So, | | reboot is MUST. | | | | 2.Classic users need the CORRECT ahi version.If you have some slowdowns, | | you must update your ahi version to the 6.0 or later. With 4.x (for | | example) you will have these slowdowns.Also,with one tester's machine: | | after running diskmag over ahi, music playing, and stopped/froze after | | a few seconds. This problem is solved by increasing the number of | | channels. | | | | | | _ _ __ __________________________ __ _ _ | |_ /\\_______ /\_) \/ \/ (_/\ _______//\ _| (_/ \_ (_/ \_ for Classic (BVision) users _/ \_) _/ \_) - _ oO _)) _ / _ _ \ _ ((_ Oo _ - _( \ /______( \ //\/ (A1200) \/\\ / )______\ / )_ | \//_ \//______________________________________\\/ _\\/ | | | | | | 1. Bvision have only 8mb of memory, so, best way for you: set wb mode to | | 640x480x8bit (or 15/16bit), reboot, and run dismag. In this case 8mb | | will be enough even for the longest articles. | | | | 2. Some testers have problems with 24bit mode. And have some kind of | | 'corruption'. This is problem of 4.2 library which does not handle | | correctly texture data with a depth lower then depth of mode. Best | | choice here - just use 15 / 16bit modes, or slideback to the 4.0 | | W3D_Permedia2.library while you use The Vague. | | | | | | | | _ _ __ __________________________ __ _ _ | |_ /\\_______ /\_) \/ \/ (_/\ _______//\ _| (_/ \_ (_/ \_ for MorphOS users _/ \_) _/ \_) - _ oO _)) _ / _ _ \ _ ((_ Oo _ - _( \ /______( \ //\/ (Pegasos/Efika) \/\\ / )______\ / )_ | \//_ \//______________________________________\\/ _\\/ | | | | | | | | For morphos these kind of nuances can take place: | | | | 1. if you have slowdowns, do not annoy MOS by running other applications | | simultaneously (like bittorent). | | | | 2. if you have some problems with 'scissoring'(i.e some area of graphics | | out of bounds and overlapping on some others areas, on screen visual | | of some kind of X/Y artefacts) it means you have old r200.library(for | | example), where is was bug with scissoring. You need get the latest | | w3d update from MOS team ("10.06.2006 - MorphOS 3D Update release 2" | | is minimum) | | | | 3. if your mouse do not works in diskmag, then you are probably using a | | beta version of mos, in this case, use keys only or emulate mouse by | | ramiga+keys. | | | | | | _ _ __ __________________________ __ _ _ | |_ /\\_______ /\_) \/ \/ (_/\ _______//\ _| (_/ \_ (_/ \_ for AmigaOS 4.0 users _/ \_) _/ \_) - _ oO _)) _ / _ _ \ _ ((_ Oo _ - _( \ /______( \ //\/ (A1/mA1) \/\\ / )______\ / )_ | \//_ \//______________________________________\\/ _\\/ | | | | | | | | There are no issues. It seems tester's machines were set up correctly in | | all cases. However, if you do see a grimreaper, just click on ignore. | | | | | | _ _ __ __________________________ __ _ _ | |_ /\\_______ /\_) \/ \/ (_/\ _______//\ _| (_/ \_ (_/ \_ for WinUAE users _/ \_) _/ \_) - _ oO _)) _ / _ _ \ _ ((_ Oo _ - _( \ /______( \ //\/ (IBM PC:) ) \/\\ / )______\ / )_ | \//_ \//______________________________________\\/ _\\/ | | | | | | You need latest version of Quarktex (warp3d to opengl wrapper). At this | | moment it's v.53 | | | | Best way,just use hardfile, where i already setup needed minimum,and put | | needed version of QuarkTex, ahi and so on. | | | | | | _ _ __ __________________________ __ _ _ | |_ /\\_______ /\_) \/ \/ (_/\ _______//\ _| (_/ \_ (_/ \_ _/ \_) _/ \_) - _ oO _)) _ / _ T H E E N D _ \ _ ((_ Oo _ - _( \ /______( \ //\/ \/\\ / )______\ / )_ | \//_ \//______________________________________\\/ _\\/ | | | | | | if you have any kind of problem with the engine on your configuration, | | just write at kas1e@yandex.ru , and i will fix it shortly thereafter, | | if possible. | | | |_ _| ./ _ _ /\ _ _ \. |_ /\\ _ _._ //\\//\\ _._ _ //\ _| _ /_//\\\/__ ______( : )______/\/ \/ \/\______( : )_______ __\///\\_\ _ \/ _\/_\/ [aBHO]______ : _______ _______ : _______[-T!] \/_\/_ \/ \/\/ (_:_) \/\ /\ /\/ (_:_) \/\/ . _\\//\\//_ . _\ \/ /_
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