hyperCUBE by BiteTheBytes [web]
_.-+.
_.-"" '. B I T E | T H E | B I T E S
+:"" '.
J \ '. presents
L \ _.-+
| '. _.-" | - at the tUM*05 -
J \ _.-" L
L +" J a demo named
+ | |
\ | .+ [] h y p e r C U B E ²
\ | .-'
\ | .-' in
\| .--' C#.NET 2.0 and managed DirectX 9
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About:
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Here it is, our second demo. it's about cubes... a lot of them :) We
try to simulate a flight through a 4 dimensional cube.
The so called "hypercube" is a generalization of a 3-cube
to dimensions, also called a measure polytope. It is a regular
polytope with mutually perpendicular sides, and is therefore an orthotope.
Every "dimension" of the cube has is own color. Only the colored objects
in the scene move.
The authors:
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CODEX - engine code, demo code, mathematics, concept, shaders
GATOR - textures, meshes, concept, design, modelling, music/effects
The Music:
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The Music is in fact not "completely" our own production. It`s a remix of
`Stratus - Fellow the Leader`!
Sorry about that, but we do still not have a music composer in our
demogroup. However, the music does NOT brake legal contracs, because it
is a merged and resampled track of legal downloadable pieces and loops.
So please don`t blame us for the music :) thx.
Special thanks to:
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Titus, Lord Crome, las`, ddeml, Prof.Milde(slime), Lambda Omega Lambda,
Data, Art, lunatic
NO thanks to:
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Prof. Heinzel, "Prof". Fuchs, Prof. Paul
Required hardware and software:
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MMX-capable processor
DirectX-comaptible videocard with Pixel and Vertex Shader 2.0
DirectX 9.0 redist. (AUG05) for Managed DirectX
.NET Framework 2.0
Recommended config:
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~1500 Mhz processor
GeForce 6XXX or Radeon 9700 or higher gpu
DirectSound 8 compatible sound card
Latest(!) graphic drivers. (At least 7x.xx for nVidia, >=3.9 for ATi)
Greetingz and respectz fly to:
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farbrausch, conspiracy, ASD, stravaganza, rabenauge, plastic,
bypass, metallvotze, scoopex, speckdrumm, candela, pouet.net,
scene.org, deviance, haujobb
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