Comendo64
ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ ÛÛ ÛÛ ÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ ÛÛ ÛÛ Û Û ÛÛ ÛÛ Û C O M E N D O Û ÛÛ ÛÛ ± ± ± Û ÛÛÛÛ Û Û Û ± ± ± ÛÛ ÛÛ Û Û Û Û Û ÛÛ ÛÛ ± ± ± Û ÛÛÛÛ ÛÛÛÛ Û ± ± ± ÛÛ ÛÛ Û Û Û Û Û ÛÛ ÛÛ Û ÛÛÛÛ Û Û ÛÛ ÛÛ Û Û ÛÛ ÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ ÛÛ ÛÛ ÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛ ÛÛ ÛÛ ÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ ÛÛ ÛÛ Û Û ÛÛ ÛÛ Û A silly NDS demo Û ± ÛÛ ÛÛ ± Û for Revision 2025 Û ÛÛ ÛÛ ±±± Û Û ± ± ÛÛ ÛÛ ± Û Built in one month Û ÛÛ ÛÛ Û Mar31 - Apr17 '25 Û ± ÛÛ ÛÛ Û ~potcfdk Û ÛÛ ÛÛ Û Û ÛÛ ÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ ÛÛ ÛÛ ÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ I wanted to make an NDS demo in 2024 but never found the motivation to actually get started. What finally motivated me was an old video of mine where I did a very basic effect on the DS back in 2013. Things just worked out this time and I was happy to see the progress. Halfway through the development I switched from devkitARM to blocksDS and some issues that I kept having with emulators and also freezing audio disappeared. The docs are much better, too. It's a bit disappointing that not a lot of NDS prods get released these days so I hope to make a difference with this entry. To anyone interested in making their own NDS demo, I'd greatly recommend blocksDS, it ended up saving me some headaches. Thanks to SGCMarkus for being a good rubber- duck for the much needed debugging work. Also helped me spot some OpenGL-ish issues I had here and there. Without him, I might not have gotten to the end line here. Special greetings to PoroCYon for their dedi- cation to this platform. Without them, we would have even fewer prods. Not just be- cause they make most of them. But also that. Greetings are in the .nds - go run it. ~potcfdk Technology used: BlocksDS libnds maxmod wonderful-toolchains GIMP Milkytracker OpenMPT CLion C++23 NDS Compressors by CUE No$GBA MelonDS SAUCE00 20250417ý P J IBM VGA
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