We Go by Complex [web]
complex, we go - "fixed" version - P100+ only!
sorry but we were too exhausted to fix the timing, movements and editing
(they were made in a bit hurry... O:-)
reason for the release delay is our attempt to use MIDAS for playing music...
well... we failed :) now its using pubic tiny gus xm and fabulous homebrew
sb support!
who-did-what
jmagic main intro coding, raytracer and other boring code
saviour panoramic 360+360° routine & some other c++ stuff
jugi music and fonts
dice&damac/dsd textures for spheres (brutal scaling!)
complex@hut.fi
http://complex.jyu.fi
ps. we are planning a major production, but we lack 3ds artists... so if you
are full of new and exciting ideas and you can do total kick-ass keyframing
and 3d scenes, feel free to email us...
[ back to the prod ]
