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YouDie by Ümlaüt Design [web]

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▐                              F L A G  2 0 0 2                              ▌
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▐                                                                            ▌
▐ the masters of disaster:                                                   ▌
▐                                                                            ▌
▐  gargaj.......................................................leading code ▌
▐                                                       modelling & textures ▌
▐                                                                      music ▌
▐                                                                            ▌
▐  noel/buzk halaj..................................................graphics ▌
▐                                                                            ▌
▐  procyon........................................system code (videoblitter) ▌
▐                                                              polygonfiller ▌
▐                                                             interferencing ▌
▐                                                               optimization ▌
▐                                                                            ▌
▐  vercy............................................................bugfixes ▌
▐                                                               optimization ▌
▐                                                                            ▌
▐ further contributions by:                                                  ▌
▐                                                                            ▌
▐  ian luck/un4seen.............................................sound system ▌
▐  the upx team...................................................exe-packer ▌
▐  qbikk/grim rippaz.............................................data-packer ▌
▐  charlie/inquisition, mrc/inquisition...........................3ds-loader ▌
▐  freepascal.org...............................................fpc compiler ▌
▐                                                                            ▌
▐ system requirements:                                                       ▌
▐  - pentium II class CPU, preferably around 300MHz. no mmx+sse used (yet)   ▌
▐  - shitloads of RAM (64MB will probably do it, not sure tho)               ▌
▐  - some videocard. even s3 trio models will work. the faster the better.   ▌
▐  - any soundcard that can be used by bass.dll                              ▌
▐  - some disk space for swapping and extraction. won't run from cd.         ▌
▐                                                                            ▌
▐ some facts:                                                                ▌
▐  - the demo was 90% percent made in free pazkal, the rest is asm.          ▌
▐  - the demo runs in 320x200, in videodepths of 32, 24 or 16 bits, thanks   ▌
▐    to our multifunctioned videoblitter. 15 bit is not supported.           ▌
▐  - all 3d is software-rendered by our engine. it supports 3dsr4 files.     ▌
▐  - the datafile is huffmann and lzw packed by qbikk.                       ▌
▐  - the demo contains a hidden part. find it, and enter the hidden part     ▌
▐    compo on our website (hints available there, url below)                 ▌
▐    (it's much easier to find than the one in perec.)                       ▌
▐                                                                            ▌
▐ rants:                                                                     ▌
▐  "pascal? you gotta be kidding... writing demos in tp is lame."            ▌
▐     don't mistake it, we wrote this demo in free pascal, which is quite    ▌
▐     a powerful compiler, for example, 232 by apocalypse inc. was also      ▌
▐     created by it. and nobody complained about that.                       ▌
▐     as for pascal (as in a programming language), why not? we know that    ▌
▐     c and c++ are much faster/smaller/whatever, but we made this demo      ▌
▐     just for the sake of it, since we began coding in pascal. everyone     ▌
▐     did. don't misunderstand, we can code in c/c++, we just simply didn't. ▌
▐     we will code our hardware accelerated stuff in it.                     ▌
▐  "why software rendering? it's all crispy and shit! why not use my gf4?"   ▌
▐     simple. it's l33t, it's compatible, and besides, every coder should    ▌
▐     write a software rendering 3d engine once before using hardware tnl.   ▌
▐     if you don't like the fact that it doesn't use all the fancy mappings  ▌
▐     on your geforce 4, then go wank on it, and i really hope the soldering ▌
▐     hurts your dick. and besides, not having fancy geforce/radeon class    ▌
▐     3d cards in our computers was also a reason.                           ▌
▐  "hardcore demos fucking suck!"                                            ▌
▐     don't like it? stick your pencil in your ear and press until it goes   ▌
▐     away. show me a demo in the last 2 years that's different. we gave it  ▌
▐     a try, we're absolutely not sure whether it will work out or not, but  ▌
▐     we took the risk.                                                      ▌
▐  "you ripped xaos!"                                                        ▌
▐     we definetely love xaos, and obviously it influenced us while working  ▌
▐     on this demo, but we didn't rip anything intentionally, if you find    ▌
▐     some coincidence, it's because we watched xaos too much. same goes     ▌
▐     for all other demos. we simply fucking love demos.                     ▌
▐  "why are you making fun of epileptic people?"                             ▌
▐     we're not, it's pretty serious. we saw many documentary tv-programs    ▌
▐     about epilepsy, and the fact that epileptic people can have a          ▌
▐     convulsion by simply watching a cartoon or a videoclip, the fact that  ▌
▐     it can stay hidden for years before the first paroxysm... you'll       ▌
▐     never know whoever watches this demo (probably nobody tho)             ▌
▐  "you're dissing dead groups!"                                             ▌
▐     no, we're not. (and most groups are not even dead...) we really        ▌
▐     appreciate the works of the groups we greeted. (for the record, hjb    ▌
▐     decided to disband a year after the concept of the demo was created.)  ▌
▐     anyway, the ones that should that be ashamed are the people who made   ▌
▐     some of these great group lose the lust for scene and split up.        ▌
▐                                                                            ▌
▐ some greetz:                                                               ▌
▐  (in case you couldn't read the ones in the demo)                          ▌
▐        3State - Astral - AstroideA - Bypass - CoolPHat - Damage            ▌
▐      Digital Dynamite - Dilemma - Evidence - Exceed - Fresh!Mindworkz      ▌
▐            Greenroom - Haujobb - Hugi - Inquisition - MIST                 ▌
▐                                                                            ▌
▐  (in case your group didn't fit in the demo)                               ▌
▐     Aardbei - Addict - Alien Prophets - BNS - BlueBox Cinematique GmbH     ▌
▐ Buzk Halaj - Byteam - CLS - Calodox - Castrum Doloris - Chronomatic Tushis ▌
▐   Chrysalis - Darkside - Dinasty - Distort Waves - Double Plus - Fakt0ry   ▌
▐ FiRG! - Húsdaráló Project - INF - Invisibles - Karákulum - Kolor - Mandula ▌
▐        Molecoola - Mythreals - Orange Juice - Organizers - Pathetix        ▌
▐ Poisonmixers - Pouët.net - Power Rangers - Pulse - RG42 - Rhyme - Scienide ▌
▐              Sunflower - Trauma - Ultimaa - United Force                   ▌
▐                                                                            ▌
▐  (if you still can't find your group in this list, then get in contact     ▌
▐   with us. we'll greet you when you'll know us.)                           ▌
▐                                                                            ▌
▐ contacts:                                                                  ▌
▐  gargaj - gargaj@freemail.hu, http://umlaut.intro.hu/~gargaj               ▌
▐  noel - ???                                                                ▌
▐  procyon - procyon@mailbox.hu                                              ▌
▐  vercy - vp0003@delfin.klte.hu                                             ▌
▐                                                                            ▌
▐  our homepage: http://umlaut.intro.hu                                      ▌
▐                                                                            ▌
▐                                                                            ▌
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