Boost by Doomsday
[ D o o m s d a y % B o o s t % A s s e m b l y ' 9 7 % D e m o ] -* F I N A L V E R S I O N *- .─────────────────────────────────────────────────────────────── prologue. the fabulous trio featuring -9- members is back with another vivid demonstration. with lots of work and agony we finally managed to put together our second more or less serious demo. this demo is a sequel to our demo called "Vivid Experiment", released at assembly'96. .─────────────────────────────────────────────────────────────── hardware. the demo might run on a fast 486 but a pentium is strongly recommended. if you start the demo with parameter -pfs, 8 mbyte ram should be enough, otherwise about 12 mbyte is required. if you have 16 mbyte ram, try starting the demo with parameter -uppfs, this will give shorter transitions between effects. you will need a video card that supports lo-res hi-color modes as the demo runs in 320x200 15 or 16 bit internally. if the demo can't detect hi-color, it will use 8 bit fakemode. note that the colors look very bad in fakemode. for maximum enjoyment, please run the demo in hi-color. most video cards support lo-res hi-color modes with a special vesa driver such as SciTech Display Doctor (univbe). if you want to hear the music you naturally need a soundcard. midas 1.1.1 offers the choice of the following cards: gravis ultrasound, audio pro spectrum, windows sound system and sound blaster. soundcard parameters should automagically be detected but you can manually set them if you start the demo with parameter -m. .─────────────────────────────────────────────────────────────── windows 95. note that this demo is a 32 bit dos program, not a windows 95 program. it should however run in a dos-box under windows 95 if the video card supports vesa linear frame buffer or if you run the demo in 8 bit fakemode (parameter -fm). it will not run in banked mode as windows 95 will shut it down when it tries to change write bank from inside the vsync isr. under windows 95, screen sync will be very bad. please consider running the demo in dos mode. also, in dos mode, the problems with banked mode does not exist. .─────────────────────────────────────────────────────────────── a few words about this demo. the demo consists of 7 mbyte raw data of which 3.7 mbyte is textures, 1.5 mbyte of Doom's weird datafiles and 1.8 mbyte 3d-scenes and precalculated vectors. the source code itself is 2 mbyte of which 70% is c/c++ and the rest in assembly. the demosystem is completely parametrized meaning that no coding, compiling or linking needs to be done to make the final exe file. this scheme is required as the two coders lives in different cities from the gfx/music crew and 1000 km apart from each other. below is a sample from the actual script that is interpreted while BOOST is running. # --------------- Runo xxx xxx LoadPcx 0 gfx/greets.pcy xxx xxx InitEffect 0 tabefu/tefu.ini 066 000 WaitSYNC xxx xxx InitColorFade 00 00 00 1 in xxx xxx InitSprites sprites/runo1/runo1.ini 068 000 RunEffect tabefu/tefu.prm xxx xxx DeinitSprites - xxx xxx InitSprites sprites/runo2/runo2.ini 069 035 RunEffect tabefu/tefu.prm xxx xxx InitPcxFade 0 60 out 069 050 RunEffect tabefu/tefu.prm xxx xxx DeinitSprites - xxx xxx DeinitEffect 0 xxx xxx DisplayPcx 0 waitframe # -------------- Legomies xxx xxx InitEffect 1 lego/128_02.ini xxx xxx SetEffectParams 1 lego/128_02.prm xxx xxx InitAnim lego/efu.ini lego/efu.3ds xxx xxx InitInternalMap 0 250 070 000 WaitSYNC xxx xxx InitPcxFade 0 60 in xxx xxx DoomOutput 3D 077 050 DoAnim 0 550 0.052 Camera01 - xxx xxx InitColorFade 00 00 00 20 out 077 057 DoAnim - - - - - xxx xxx FreePcx 0 xxx xxx DoomOutput 2D xxx xxx DeinitInternalMap 0 xxx xxx ExitAnim xxx xxx DeinitEffect 1 xxx xxx FillSCR 00 00 00 waitframe .─────────────────────────────────────────────────────────────── credits. code ........... Doom 2d-code MRI 3d-code, misc code music .......... Illusion Swallow art + scenes ... Damaq Dice Wode objects ........ Axid / Gasp inc. midas .......... Sahara Surfers ........... we like you pmode/w ........ T Pytel & C Scheffold .... we like you the female, vase and legoman -objects were taken from the almighty internet. thanks to whoever is responsible for them! thanks also to all the people who helped with the vesa interface by downloading and running the dsysmt test program. thanks to Gaffer (xtatic) for inspiring MRI to make the generic hi-color -> hi-color converter/blitter. check out PTC by Gaffer, a very cool, portable true-color surface handler. http://www.zip.com.au/~gaffer/ptc/ thanks to Sahara Surfers for the very rapid bugfix and release of midas 1.1.1 .─────────────────────────────────────────────────────────────── the crew. Damaq . Markus Kaikkonen Dice . Antti Miettinen . Kirkonsalmentie 62 . Päiviönkatu 13 A 4 . 74120 Iisalmi . 74100 Iisalmi . Finland . Finland . damaq@stekt.oulu.fi . dice@sokrates.kolhoosi.ratol.fi Doom . Mika Pesonen Illusion . Sami Liuski . Vetehisenkatu 36 . Niemitie 2 . 57200 Savonlinna . 88600 Sotkamo . Finland . Finland . mpesonen@orion.pspt.fi . ilsn@freenet.hut.fi MRI . Mats Byggmastar Swallow . Janne Laitinen . Fyrstikkalléen 11 B . Kirkonsalmentie 27 . 0661 Oslo . 74120 Iisalmi . Norway . Finland . mri@penti.sit.fi . nielu@hotmail.com Wode . Sami Voutilainen Addict . Antti Piirainen . Allinkatu 5 . Punkkerikatu 1 A 25 . 74120 Iisalmi . 53850 Lappeenranta . Finland . Finland . svoutila@ratol.fi . piiraine@lut.fi Razorback . Antti Pöllänen . Mäkikatu 74 B 6 . 33250 Tampere . Finland . app@setol.fi .─────────────────────────────────────────────────────────────── greetings. CNCD, Orange, VD/FLT, Pulse, TPOLM, Coma, Byterapers, Cubic Team & $eeN, Esteem, SoCS, Bytes of Prey, TBL, Halcyon, Complex, Vista, Radio, Paragon, Eufrosyne, Wild Light, HiRMU, Exceed, Trauma, DCS, Haujobb, Cryonics, Astroidea, Immortals, Jamm, Gasp Inc. you are all little legomen. .─────────────────────────────────────────────────────────────── legal part. this demo has been thoroughly tested and found not to cause any kind of damage to hardware or any kind of data loss. if however something bad happens while you are running BOOST, the Doomsday crew takes no responsibility for this. you use this program on your own risk. this demo may freely be copied and distributed if no money is charged for it. the Doomsday crew holds the copyright for the demosystem and datafiles, Housemarque Inc. holds the copyright for the midas sound system and T Pytel & C Scheffold holds the copyright for the pmode/w dos extender. in plain english this means that you are not allowed to make money on BOOST without the written permission from the Doomsday crew. assembly'97 organizers however are allowed to include BOOST on the assembly'97 cdrom. .─────────────────────────────────────────────────────────────── final note. support the demogroups. if you enjoy watching a demo, consider watching it again. someone has to make it worth the graphician's and musician's effort to keep up the high standards... they made it, so they deserve it. [ Nylon Beat % Mascara % Bananarama % Spice Girls % Doomsday ]
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