Pimp My Spectrum by ate bit [web]
---------/\--------------------------------------------------- - - -- / \ __/\____ __/\_____ ________ __/\_ __ / \) (___/ / ( _/ _ (_/ / (____ / \ / ) / /_) ) /_ __/ /\ / /\ /__ / _/ / _____/ \/_/ /__ / / \ \___/ _/ \ / _/ _ _/ ) \ _/ _/\ / / \ ) \/ ) ) ) / \/ ) / / / \____/________/_________/_____/_________/ /ne7 -/ / \___\ _______\_________\_____\_________\/------ - - /_______/__________\-------------------------------- -- - ---- -- - -------------------- a t e b i t p r e s e n t s -------------- - - -=- Pimp My Spectrum -=- Something a little bit different from ate bit at Breakpoint 2008 Hoping to put some fun and variety back in to the stale 64k scene.. -=- Tech -=- Most of the code is actually written in Z80 and runs using a stripped down Z80 emulator. All of the esoteric features of the chip have been dropped - including annoying things like clock cycles and anything but the most essential instructions The GPU (and other utility functions like maths and resource loading) are implemented in C and called through rst instructions. The audio comes courtesy of a version of VTXPlay, hacked to give six channels of sound. The original tune was created in Vortex Tracker. The graphics use a single OpenGL texture and are dumped there from the emulator cores memory every frame. The screen in memory uses a similar layout to that of a real Spectrum but without that bloody annoying interleaving of pixel rows So this demo is a little bit unusual - it is essentially a tricked out emulator with a demo, all in 64k. But where's the fun in doing things the normal way? -=- Credits -=- Music: Mofobaru/ate bit Art: Andy Boyd/Denki Andy Smith/Denki Diver/4D The rest: evilpaul/ate bit -=- Calling all artists! -=- Ate bit are currently on the lookout for artists. We are looking for people who are outstanding and who have experience on any of the platforms that we've released on - that's Spectrum, 8bit Commodores and PC - as well as medium to high end PC platforms. Any other platform experience would be good too - who knows what platform we might release on next? If you're interested then drop me a line at evilpaul@evilpaul.org and point me at some examples of your work. Or come find me on #ukscene on ircnet Greetings to the usual suspects Massive thank you to Raceeend and his sleeping mate from HCBA for letting me use their PC at the party place to build my final exe Check us out online at atebit.org -------------------------------------------------------------- - - --
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