Sid Sound Designer Compo by Dead Hackers Society [web]
____________________________________________________________________ ____________________________________________________________________ _________________/''''''\____/''\__/''\___/''''''\__________________ _________________/'''''''\___/''\__/''\__/''''''''\_________________ _________________/''\__/''\__/''\__/''\__/''\__/''\_________________ _________________/''\__/''\__/''''''''\___/''''''\__________________ _________________/''\__/''\__/''''''''\____/''''''\_________________ _________________/''\__/''\__/''\__/''\__/''\__/''\_________________ _________________/''''''''\__/''\__/''\__/''''''''\_________________ _________________/'''''''\___/''\__/''\___/''''''\__________________ ____________________________________________________________________ _________________ SSD COMPO - Dead Hackers Society _________________ ____________________________________________________________________ ____________________________________________________________________ Sid Sound Designer onlinecompo results Released - July 4, 1999 At the IMParty 9 Hardware requirements: - Atari ST, STe, TT or Falcon. - 1mb ram. - Colour monitor (VGA/RGB/TV). Known bugs: - None. Problems: - On Falcons with doublevbl problems, there is possibly a big fuckup. Try the twinsync patch program . This is not an error of this demo, but a hardware problem with Falcon. Warranty: - None, you're running it at your own risk. Copying: - Free to copy! Put it on CDROMS, FTP archives, sell it or whatever you like. We don't care. Contact: - Email: ae@atari.org - Web: http://dhs.atari.org Credits: - Sid Sound Designer replay: Mc/Animal Mine, Defjam/Checkpoint, Frost/Loud - Music: Aio, Baggio, Blind-Io, Dma-Sc, Evil, Havoc, Mc-Laser, Milhouse, Tao, Viking - Graphics & programming: Evil Last words: Well, not as many contributions as for the 4-colour compo, but that wasn't really expected. There are more gfxers than true chipmusicans around! The transparency beetween efx & logo in the demo shows another side-effect from using the 'flicker blur' plotting. Flickers a bit but it's rather cute ;) Anyhow, this was the last onlinecompo for the summer. We'll be back in September with the next one. Then it's time for those strange coders to show what they are made of. Now I wish you a nice summer vacation and I hope the PMP party in Netherlands will be a big success! never give up - stay atari! eof
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