21st Century Digital Boy by Spanish Lords
2 1 S t C E N T U R Y D I G I T A L B O Y
Another fine production of
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since 1993
Presented at Euskal Party V' 97 held in San Sebastian, Spain.
3D Blaster support has been included in the final version.
Spanish demoscene WeB http://www.demos.ergos.es
You can find our works at: http://www.demos.ergos.es/slords
WHQ - BlasterSound BBS 34-58-293583
1. C O P Y R I G H T L I C E N S E
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This material is not freeware. You are allowed to copy it without
restrictions for non-commercial use.
No payment of any kind may be charged for this product or any combination
of products or services including this product without our authorization
and official written license.
Commercial use, especially the industrial manufacturing on any data
storage media and their distribution without the expressed permission of
the producer, is strictly prohibited.
This program or the data files contained therein may not be altered or
modified without the permission of the author.
You take full responsibility for the operation of this software and any
consequences thereof. We the creators can not accept liability for damages
or failures arising from the use of this software.
2. R E Q U I R E M E N T S
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- Pentium 120 recommended.
- 16 Mb of RAM recommended (8 Mb should be enough).
- VBE 2.0 recommended.
- 3D Blaster PCI supported during vector part.
- HDD cache recommended.
- GUS (1024k of memory) or Sound Blaster card. Sound Blaster
family does not work as fine as GUS with MikMod sound system, but
it isn't a serious problem.
- Ms DOS, not Windows XX.(Vector engine hangs W95 (XChip rulez)).
3. C R E D I T S
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Video Engine .......................... Mitra
2D Effects ............................ Crom & Mitra
Vector Engine ......................... XChip
PolyFillers ........................... Mitra
Additional support .................... Crom
3D Blaster support .................... Crom & Mitra
Music ................................. NoisyMan
Graphics .............................. SilkFm
.............................. Gore Render
Girls GFX ............................. Crom
3D-Modelling .......................... I don't know (XChip?)
PMODE/W ............................... Tran & Daredevil
MIKMOD Sound System ................... MikMad / HardCode.
4. M E M B E R L I S T
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Handle | Name | Function
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Crom | Pedro Antón Alonso | Code & Graphics
Mitra | Fernando Antón Alonso | Code
XChip | Raul Aguaviva | Code
BXB | Fernando Colomer | Code
Mystic | Jose Antonio Diez | Music
JASS | Jose Angel ??BRAIN?? | Music
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Visit our WEB site: http://demos.ergos.es/slords
We are SEARCHING graphicians, and a good musician. If you are one and you
wanna work with us, contact us.
5. G R E E T I N G S
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( no particular order )
TLOTB EXOBIT THE BANNER iGUANA CRYSTAL SHADE POLYGON REQUIEM
CLONE ZERO UNKNOWN SAVAGE DOSIS MARATHON MAN ALIEN BOSKO SAIRF
ZABORRA CAPSULE MIRACLE INCOGNITA GEN-X OMEGA SYS NETWORK
AMIGA CIRCLE GOBLINS CENTOLOS NEXUS TEAM OZONE ZORAN WILD BITS
ANACONDA PLACE TO BE ISPANIA MIRACLE NOVA WAHT
and all Spanish demoscene groups.
Luis Crespo Gonzo Nefron Jorge (THE gfx boy) Hector Martinez Jare
Yann-Raquel JCAB Captain Bit OLS COI ARM Unai Landa VaW Tanis
Carlos Casares Sabino Crackman Jorge Cabezas Mikel Lord Matrix
Marathon Man Requiem boys Sergio DJ Javier Marco Astharoth WiseFox
Smash Josep Michael Abrash (simply... the best) and all people
surely we have forgotten.
Personal Greetings from Crom:
Chan Eduardo García Eduardo Moreno Javier Juan Luis Estela.
6. C O N T A C T I N G
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e-mail: Crom : crom@ergos.es
Mitra: mitra@ergos.es
XChip: xchip@ergos.es
7. T R O U B L E S H O T T I N G
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* You have a GUS and a message error appears.
You need 1 Mb of GUS memory.
* 21st crash under Windows 95.
Sorry vector engine doesn't work correctly. Try to execute this demo
under MS-DOS 7.0 (Windows version).
* You get an out of memory error.
If the first screen shows you less than 6 Mb of free memory, you
won't have enough memory for watching this demo.
* Your screen stops a moment between two effects.
You have a slow HDD, try to install a disk cache.
* Your 3D Blaster doesn't work using 15 bpp.
Sorry, this could be a 3D Blaster bug. There aren't 8 reserved bits
in this mode, only one ;)
* You have a Sound Blaster and you get bad noise sometimes.
We call polling function at 18.2 Hz but this isn't really true when
the demo reads from disk and when the demo changes the video mode.
* You have a 3D Blaster attached and the demo doesn't detect it.
We only support a 3D Blaster PCI or CGL file isn't found.
8. C O M M E N T S
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We don't really want any comments about this demo. It has been a fast
not so good work (it would look nicer), but we are proud of having
finished it, so please, do not send us any comment about this demo.
Anyway, we think that the code we developed for this demo is our best,
probably this demo would look nicer if we had had a good 3D graphician.
Report us only the problems you could have running this work.
Music has been composed just sampling. The real authors of the song
are a group called Bad Religion. The sampling work was made by NoisyMan.
I think that the song is under a copyright law, but this is a
non-lucrative work, and, under my relative point of view, it wouldn't mean
any problem for the authors. If I get any bad comment from them, we will
simply search another song for this demo.
Code has been developed during a long year of work. Really, the code is
better than the final result, but we are not really good at making the
things to look nice. It should work on any RGB or BGR video card. It is
recommended that you have VBE 2.0, but it will work if you don't. On the
contrary, if you don't have it, you won't get real-time antialiasing and
dithering unless you run the demo under 13h mode :(
3D engine is a real good piece of code. We wanted to make about three
minutes of 3D animation, but we did not get a real good 3DS (sorry
Javier). Anyway, you can appreciate the quality of the engine in the
little part included here.
3D Blaster support has been possible due to Creative Labs colaboration,
thanks Josep for believing in us.
If you find any grammar fault here, pass this DOC under a grammar corrector.
Regards:
Spanish Lords Aug 1997
God is "real" unless is declared as "integer"[ back to the prod ]
