Mollusk by Ümlaüt Design [web]
=============== M O L L U S K =============== A 4k intro for Breakpoint 2005 Will run with any OpenGL compatible graphics card - tested on an ATI Radeon 9600 pro and a GeForce 4 MX, went fine on both. There is significant loading-time difference between AMD and Pentium CPUs. This is due to some floating-point number management issues, so the intro loads for ~30 seconds on an AMD and for more than a minute on a Pentium 4.. :( The music is a result of a six-month development phase, the product of our new 4k-synth called .kklangzeug. It won't be publicly available yet, as we do not want to release it in an unfinished form. The whole audio-section of the code takes up at most 1100 bytes in the executable, depending on the pack-ratio. Credits: -=-=-=-= tsw / epilepsy intro code synth editor effect code visual concept gargaj / conspiracy ^ ⁿmlaⁿt design ^ coolphat synth code music design direction and choreography marcus "muhmac" winter 20to4 executable packer (http://20to4.net) We love: -=-=-=-= Aardbei, Ananasmurska, And, ASD, Boozoholics, Byteam, Cellfish, Conspiracy, Digital Devotion, Doomsday, Exceed, Equinox, Fairlight, FAN, Farbrausch, Fresh!Mindworkz, Gem, Haujobb, Holograms, Inf, Kewlers, Kolor, Madwizards, MFX, Molecoola, Moppi Productions, Northern Dragons, RGBA, Scoopex, Singular Crew, Skim, Spinning Kids, Sp÷ntz, Squirrelz, Sunflower, Suspend, TBL, TGD, Threestate, Tpolm, Traction, ▄mlaⁿt Design Szija Viki, szeretlek :* hehe. tsw thinks i'll leave the readme intact - how naive ;D thing is that he rox, and i'm not bullshitting here. his code is GREAT. seriously. and no matter how i pestered him about all the little shit tweaks in the synth gui, it all works now. the dude wrote a gui that ubers werkkzeug and buzz AT THE SAME TIME. so. why i'm writing this is because all you puny humans must WORSHIP AND PH33R HIM - in 2 years you'll be crying over his victories. consider yourself warned.
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