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colgate by vibrants [web]

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│ Colgate sounds ................... Converted to AdLib by Jens-Christian Huus │
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│                                                                              │
│                                                                              │
│       This document was originally created 19/10-1993, but was revised       │
│       5/3-1998 to include up-to-date contact information.                    │
│                                                                              │
│       Hi there - these  are the sound  effects and  music for the game       │
│       COLGATE  released in 1992 by  Silverrock Productions, which most       │
│       people recognize  for their  HUGO games for television. The game       │
│       was a typical platform-jump-around-and-shoot  type of thing. All       │
│       the sound that I made for the game is in this archive. Note that       │
│       some of the  SFX and the  internal speaker music  wasn't used in       │
│       game because the  coder  "forgot to put it in" (Hi Kaare!), thus       │
│       you can still enjoy  some unheard  jingles even though you might       │
│       already have the game.                                                 │
│                                                                              │
│       The game was  released in  three formats;  Amiga, C64 and PC. On       │
│       the C64 version all music was composed by Thomas Mogensen, which       │
│       was converted to  AdLib and Amiga. A rather bizarre approach you       │
│       might think, but at the time our composer (i.e. Thomas) only had       │
│       a Commodore 64 so we had to do it this way. The SFX was  done on       │
│       the Amiga by Silverrock's own man Thomas Engell, who sampled the       │
│       sounds in his studio for use in the Amiga version. Later I got a       │
│       copy on tape ready to be converted to programmed AdLib SFX using       │
│       the  traditional assembler  method. At the same time the C64 SFX       │
│       was created too, but here I used an editor which  made the job a       │
│       whole lot easier. On the Amiga the music was  converted from the       │
│       C64 by Poul-Jesper Olsen, using his own player system. All music       │
│       and SFX routines as well as editors on C64 and AdLib was done by       │
│       Jens-Christian Huus.                                                   │
│                                                                              │
│       Note the "COLGATE1" screen. Ugly, isn't it? Well, we all have to       │
│       start somewhere - the picture  was drawn in a  couple of minutes       │
│       using the built-in font and smoothing  abilities of the painting       │
│       program I used at the time.                                            │
│                                                                              │
│                                                                              │
│       THE AUTHOR                                                             │
│       ──────────                                                             │
│                                                                              │
│       Jch / Vibrants                                                         │
│                                                                              │
│       Jens-Christian Huus                                                    │
│       Vangede Bygade 46 st mf                                                │
│       2820 Gentofte                                                          │
│       Denmark                                                                │
│                                                                              │
│       Email: jchuus@post8.tele.dk                                            │
│                                                                              │
│                                                                              │
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