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Toxic by Spectrox

                                                                               
        ...  ...                                                     ...  ...
       ::: /\ :::                                                   ::: /\ ::.
 .::::::: /  \ :::.. .                                     . ..    .:: /  \ ::
 ._______/   \\_______/\______/\_______/\___/\  .______/\______/\/\__./    \ :
 \\     _      \    __  \  ____/   _    /    /__\    __  \   __  \   |_    / .
 /      T______/ .  T/  / ___/_    T___/.  .____/_   T/  /   T/  /   T/   /
 \________.  \|   \____/  \T   \   |/   \    T/   \  /  <    /   |   /   <
   7    T/    \      /     |    \  |     \   |     \ _   \   `   |   _    \
  /     /     fZn  :.\     `   :.\ `    :.\  `   :./ !   :\     :\   7     \
  \_____.      .\____/\__________/________/_______/__|____/______/   |    :.\
   ---- !_______/ --.:::::::-=[ S P E C T R o X ]=-:::::::.-- /______!______/
            ::::             //-----------------\\             ::::    ----
            ::.... ..  .                              .  .. .....::


                                 - T O X I C -


                                   a GBA Demo
                          by Spectrox at Deadline 2026



                   Code & Graphics ..... Olympian / Spectrox
                   Music .................... W.O.T.W / TRSI
                   Font .................. Motion / Artstate
                   ASCII ................ FuZioN / NeoKorteX



                Hey hey hey!

                This is our little entry for Deadline 2026.
                
                On  real  hardware,  it  is  best  played  on a
                Nintendo DS or DS Lite. You can also play it on
                the  original GBA or GBA SP, but good luck with
                the screen brightness ;)
                
                When  emulating,  I  recommend  NanoBoyAdvance,
                mGBA,   or   VisualBoyAdvance-M.   I   had  the
                smoothest  experience  in  RetroArch  with  the
                VBA-Next core, though.
                
                Originally,  I  (Olympian) planned to release a
                big  demo  again  this  year.  But  reality had
                other  plans...  or  rather, my slow GBA coding
                skills XD
                
                So,  not  to show up empty-handed, I started to
                make a compo filler... once more!
                
                This  time  I  was  lucky  to  get support from
                W.O.T.W,  who  composed  a  smashing chippy, as
                well as Motion,  who drew the stylish font. And
                last but not least,  FuZioN created the amazing
                ASCII logo you can see at the top.
                
                Thank you, guys! It's been a real blast to work
                with you!

                As always, you can find all the source code and
                assets  on  GitHub: https://github.com/olymp14n


                   - -\/-------------------------------\/- -

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