After Death by Realtime
┌─┐┌───┬─┌──┌──┐ ┌─┐┌── ┌─┐─┬─ ┬ │ ├─┤├─ │ ├─ ├─┬┘ │ │├─ ├─┤ │ ├─┤ ┴ ││ ┴ └──┴ │ └─┘└── │ ┴ ┴ ┴ │ ──────┴───╥──────┴─── /---\ ───╨─── /---\ / / \ \ | \ /-------\ / | \_/\ \/ \/ /\_/ \ / /-\ /-\ \ / | | | | | | | \-- --/ | \ |-| / /\ /___\ /\ / \ / \ __/ /| | | | | \ \__ | / \_|_|_|_/ \ | \ | | / \--/ \--/ A Demo by «░▒▓ REAL-TIME ▓▒░» First presented at Wired 96 GUS / SB & NoSound Support party version ┌────────────────────────────────────────────────────────────────────────────┐ │ 1. WHAT'S IN ? │ └────────────────────────────────────────────────────────────────────────────┘ This file contains informations on how to run this demo, and other less important subjects. So if you have any problem to make 'After Death' perfectly work on your computer (I hope this won't be the case !), please refer to the next paragraph to find the solution. ┌────────────────────────────────────────────────────────────────────────────┐ │ 2. REQUIREMENTS │ └────────────────────────────────────────────────────────────────────────────┘ You can't expect this production to run in good conditions on a slow machine. To appreciate it fully, you need more precisely : - at least a 486DX2 processor; a pentium is HIGHLY recommended. - a local bus or PCI VGA fast graphic card (no SVGA needed). - it's possible to run this demo with or without any memory manager, such as EMM386. But you need about 4500Ko of extended memory in ONE SINGLE BLOCK (that is to say 'not fragmented' and in full EMS or XMS), so you will perhaps have to remove Smartdrive (or force it to allocate less memory; 1Mo seems to work well, and it really speeds up some loadings). - a sound card isn't necessary to run the demo, but strongly recommended! Gravis Ultrasound and Sound Blaster compatible cards are supported. The card is detected thanks to the ULTRASND or BLASTER environment variable ; if it is not present in your AUTOEXEC.BAT file, it won't be found ! (as a consequence, there won't be any sound). And if you want to remove all cards without modify your config files, just type : 'SET ULTRASND=' and 'SET BLASTER=' before running the demo. Stereo is supported on SB pro cards. Warnings: - SB users need about 700Ko more extended memory for the samples. - GUS users need 512Ko of DRAM. After Death has been successfully tested on several computers, with various graphic (Cirrus, ET4000, Matrox) and sound (none, SB Pro, GUS Max) cards. Problems have been encountered using SBOS; but if you are the happy owner of a Gravis Ultrasound, just use it! Notice though that we are not liable for any damage which could happen. Last point : we're fed up with all those demos where it's impossible to skip one part when it bores without going back to DOS or even sometimes re-booting the computer. You can so press ENTER whenever you want to jump to the next part (but don't use it the first time : the whole demo is only about 5'30 long !), or ESC to quit. When jumping from one part to the next, the music remains synchronized :) ┌────────────────────────────────────────────────────────────────────────────┐ │ 3. CREDITS │ └────────────────────────────────────────────────────────────────────────────┘ Code : Mythos & Scarfman Music : ToalNkor / Realtech 3D modelling : Scarfman some gfx : ID software ┌────────────────────────────────────────────────────────────────────────────┐ │ 4. RELEASES │ └────────────────────────────────────────────────────────────────────────────┘ * Way To Finland (Demo - 1,8 Mo - 08/94) : ASM'94. SB, no sound. recommended: 386DX40 or better. lasts 12'. * Delay_Pt (4 Ko intro - 08/94) : Mythos' contribution to ASM'94 * Mountain (4 Ko intro - 08/94) : Scarfman's contribution to ASM'94 NB: These two 4Ko intros are released with Way To F. * Revenge (64 Ko intro - 12/94) : 9th at the Party 4. GUS, SB & no sound support. 5' * Goldorak (Demo - 1,2 Mo - 07/95) : 1st place at SIH'95. GUS, SB & no sound support. 5'30" * No Limit! (64 Ko intro - 08/95) : 6th at Wired 95. GUS, SB & no sound support. 4' (firstly planned for the cancelled Saturne 3 in Paris...) * Fli (4 Ko intro - 10/95) : 3rd at Wired 95. 2' * After Death (Demo - 2,8 Mo - 08/96) : 4th at Wired'96 GUS, SB & no sound support. 5'30" Most of our productions are available on ACE Demo Collection CDs; but the best way to get them all is to call : A.C.E (France) : +33-01-4588-7548 +33-01-4588-8809 or DUNE (France) : +33-01-4702-2597 ┌────────────────────────────────────────────────────────────────────────────┐ │ 5. GREETINGS │ └────────────────────────────────────────────────────────────────────────────┘ - Tran for Pmodew - Pierre Larbier - Simon Caby - ToalNkor / Realtech - Pollux / Olympus - Gandalf / Pulse - Manutoo / Lego-System - Awen - Damien ToalNkor greets : A-men Acid dream Aegis Agoa Amadeus Alphasound Aphelie Caffein Crux / DCC Cube / DEE Cubic team Dubius Eclipse Ellipsoid EMF Future crew Honoo Impact studios JFF Kloon Logic design Mentasm Nooon Olympus (Esp. Pollux) Oxygene Psykotrope Pulse Syndrome (Esp. Maf & Eagle) Thaindal The Coexistance T.I.C. Triton (Esp. Lizardking) Velvet Virtual Visions Zap And of course... - CORINNE and MURIEL - ┌────────────────────────────────────────────────────────────────────────────┐ │ 6. COPYRIGHT LICENSE │ └────────────────────────────────────────────────────────────────────────────┘ This material is not freeware. You are allowed to copy it without restrictions for non-commercial use. No payment of any kind may be charged for this product or any combination of products or services including this product, especially because of the data used in the Doom-like part. Commercial use, especially the industrial manufacturing on any data storage media and their distribution is strictly prohibited. An exception is made for demo-scene oriented CD ROMs made by demo-scene people as long as they are non-profitmaking. This program or the data files contained therein may not be altered or modified without the permission of the authors. You take full responsibility for the operation of this software and any consequences thereof. We the creators can not accept liability for damages or failures arising from the use of this software. ┌────────────────────────────────────────────────────────────────────────────┐ │ THE END │ └────────────────────────────────────────────────────────────────────────────┘ In case you want to contact us, for example to give us some money :) or some support, a simple way to do it is to write to : realtime@fairyengine.com Mythos (writing) ScarfMan
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