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TIMEWAVE by Royal Belgian Beer Squadron [web]

    __  __  __  __     __  __      __  __        __   __  __   __ 
   |__)|__)|__)(_     |__)|_ \  /|(_ |/  \|\ |    _) /  \  _) |_  
   | \ |__)|__)__)  @ | \ |__ \/ |__)|\__/| \|   /__ \__/ /__ __) 

                                PRESENTS

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   ==       ==      == ==    ==        =   =    ==  ==    =   =    ==
   ==       ==      = = =    ====      = = =    ======    =   =    =====
   ==       ==      =   =    ==        == ==    ==  ==     = =     ==
   ==      ====     =   =    ======    =   =    ==  ==      =      ======
   
                  FEATURING 
                   __  __  _____ __  __    __  __       
                  |  \/  \/   | /  \|__)  / _ |_ |_/||   
                  |__/\__/\__ | \__/| \   \__)|__| \||__ 


Only two months ago, Bjaan and Oemfoe got a crazy idea for a demo. Around the
same time we met Doctor Gekil on the Demoscene Discord, looking for a group
wanting to make a demo for Revision 2025. One thing came after another and
suddenly we were learning how to use Blender; adding Texturing, Lighting, Shadow
maps and Skeletal Animation to our demotool Brewmeister, and making some crazy
ideas in our heads into reality, while Doctor Gekil made (in our opinion) a
killer track. We are pleased to present the result of this combined effort to
you at Revision 2025 and hope you will enjoy the ride.

CREDITS
-------

Music: Doctor Gekil
Code & GFX: Oemfoe & Bjaan
Additional support: FRaNKy

Tools used
----------

Visual C++ Community, Blender, GIMP, InkScape, Mixamo
NASA, Pixabay, Free3D, FreeGameAssets
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