TIMEWAVE by Royal Belgian Beer Squadron [web]
__ __ __ __ __ __ __ __ __ __ __ __ |__)|__)|__)(_ |__)|_ \ /|(_ |/ \|\ | _) / \ _) |_ | \ |__)|__)__) @ | \ |__ \/ |__)|\__/| \| /__ \__/ /__ __) PRESENTS ====== ==== == == ====== = = === = = ====== == == == == == = = == == = = == == == = = = ==== = = = ====== = = ===== == == = = == == == == == = = == == ==== = = ====== = = == == = ====== FEATURING __ __ _____ __ __ __ __ | \/ \/ | / \|__) / _ |_ |_/|| |__/\__/\__ | \__/| \ \__)|__| \||__ Only two months ago, Bjaan and Oemfoe got a crazy idea for a demo. Around the same time we met Doctor Gekil on the Demoscene Discord, looking for a group wanting to make a demo for Revision 2025. One thing came after another and suddenly we were learning how to use Blender; adding Texturing, Lighting, Shadow maps and Skeletal Animation to our demotool Brewmeister, and making some crazy ideas in our heads into reality, while Doctor Gekil made (in our opinion) a killer track. We are pleased to present the result of this combined effort to you at Revision 2025 and hope you will enjoy the ride. CREDITS ------- Music: Doctor Gekil Code & GFX: Oemfoe & Bjaan Additional support: FRaNKy Tools used ---------- Visual C++ Community, Blender, GIMP, InkScape, Mixamo NASA, Pixabay, Free3D, FreeGameAssets
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