Stranded by MadWizards [web]
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popularity : 62% |
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alltime top: #2944 |
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added on the 2024-09-03 13:00:43 by kiero |
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comments
As always a great demo! Technically top of the league, beautifully given details, great atmosphere and music. A piece of good work, congratulations!
Simply mind blowing! As said at the party, I'm proud to act as a background in the same competition as Kiero!
Nice one!
Watching this made me feel like back in the day when I was watching 195/95 for the first time - it's obvious that I'm watching high end computer graphics crafted with care and love, but at the same time it pulls you in in a way that's hard to describe.
I love how the entirety of the world feels organic like it is breathing and at the same time very "effect based". And it looks and sounds magnificent. If I had to nitpick something, I would've liked the ending to somehow provide more closure and/or context, and I didn't really like how the logo in the end brought it down to an earthly level somehow. A full-on mfx ending might've worked better from the dramaturgical point of view.
What a massive show.
I love how the entirety of the world feels organic like it is breathing and at the same time very "effect based". And it looks and sounds magnificent. If I had to nitpick something, I would've liked the ending to somehow provide more closure and/or context, and I didn't really like how the logo in the end brought it down to an earthly level somehow. A full-on mfx ending might've worked better from the dramaturgical point of view.
What a massive show.
Saw at the party place, simply mindblowing! Even better on the huge screen. Mad props to all that worked on the demo! Pushing the tech even harder each time.
im-fuckin'-peccable!
Awesome production !!!!!!!
Beautiful!
Every part of this demo is a masterpiece.
The best Mad Wizards demo.
The best Mad Wizards demo.
Killer!
Yes, masterpiece. Kiero proved (again), moving to PC was not a mistake. What a pleasure it was to participate in Xenium demo compo this year, and watch this!
I'm sorry, forgot to mention, this demo would not be itself, without great music by Chaser! 😘.
nice shaders and OK visuals (bit too unpolished (hihi) here and there) but above all the faux-kitsch like Trump's bathroom kinda didn't make this one stick for me. piggy!
Nice
Great music and splendid visuals. And great synchro.
But, despite its solidity, will not give a thumb cause the unwritten rules has been broken...
But, despite its solidity, will not give a thumb cause the unwritten rules has been broken...
This is absolutely stunning!
Tak, tak, tak.
Beautiful! :)
Particle masterclass! Also the soundtrack is pumping!
not bad, but i liked the music and visuals more in your previous couple of entries.
That was nice.
Not a huge fan of the reoccuring gray and pink color palette, but overall, the demo is smashing!
great one. i loved the music=)
Is it just me or does it say "hund"? ;)
+thumb!
You never cease to amaze!
this was intense, mawi delivers as usual :)
nice
Yeah!!!!! Awesome stuff and very nice effects. Excellent work!
Smooth flowing visuals, nice color scheme, ribbons! Not exactly my style but I was entertained for sure.
Beautiful stuff and nice music. Looks like the unlimited bobs taken a new dimension.
My eyes and ears are pleased :)
Most tasty bobsghetti
Too much visual noise and nothing really memorable from the artistic point of view. Music saves it from total boredom.
Too ascetic. I prefer Kiero demos on Amiga. Please come back!
Very nice indeed
Massive demo again! Thank you
Sztos demo! Gratulacje.
Nice music and good looking visuals, it doesn't really catch my interest though.
Yet another ubercool Mawi demo. And music roxx!
Delicious one ;-)
Absolutely wonderful!
hugworthy ! mawi ftw!
All the detail must've looked impressive on the big screen. A neat technique.
very good demo, amiga rules ;)
Great show!
Decent. :)
Quote:
NOTE: There is an issue with stutter/frame pacing.
Yeah, def' felt that, there's a lot of back-and-forth flicker between next-frame and previous-frame, and an insane amount of vsync tearing (RX8700). It also didn't quit on ESC or when the demo ended.
The demo is obviously far above the current scene standard, I just wish the music and the visuals would've agreed on a middle-ground.
This was truly awesome; thanks for making this!
Wonderful
A bit ASD-ish, but to be honest I don't like the colors. Piggie.
Amazing <3
Wonderful and full of wonders. Thanks!
Loved every seconds. <3
Whoa... :O
Very nice!
Simply Incredible, i love it
thanks for this masterpiece
thanks for this masterpiece
Lervely..
Beautiful!
Supermassive. Great code & content.
Yas.
Quote:
Ok, so i finally looked into the sync code. There was a stupid issue which should be fixed. If you want to try this version linky it should be fine. Will run it through few people and if it is fine will upload to the proper location. There is still slight problem with the smoothness but this is probably from my internal timing code. VSync and weird jumping back/forth should be fixed.
Yeah that looks much smoother - still doesn't quit on ESC though ;)
Visually fantastic. Nice music too.
Incredibly beautiful. I wish some of the camera and object movements would be slower though.
Uff! This was SO GOOD!
Great
I don't really know how to classify and therefore rate this demo.
At first glance, the look and design of the thing certainly look very nice and impressive.
However, the demo didn't really grab me personally, what I would call a cool scene demo.
At least when the unpacked size of 379 MB is reached, the scene spirit is gone for me. I think that this - and other demos of this size - simply lacks that certain something; and somehow ruins the image/feeling of the demo scene (small code, incredible technical tricks and effects/algos, etc.).
If I see correctly, the three EnvMaps alone take up 125 MB. And "streaky-metal1_normal-ogl.png" is really a 2048x2048 single-color blue texture?
Personal conclusion:
Overall, it's nice to look at; but unfortunately not more than that due to the resources required. (maybe it makes really sense to create a new category for this kind of demos)
At first glance, the look and design of the thing certainly look very nice and impressive.
However, the demo didn't really grab me personally, what I would call a cool scene demo.
At least when the unpacked size of 379 MB is reached, the scene spirit is gone for me. I think that this - and other demos of this size - simply lacks that certain something; and somehow ruins the image/feeling of the demo scene (small code, incredible technical tricks and effects/algos, etc.).
If I see correctly, the three EnvMaps alone take up 125 MB. And "streaky-metal1_normal-ogl.png" is really a 2048x2048 single-color blue texture?
Personal conclusion:
Overall, it's nice to look at; but unfortunately not more than that due to the resources required. (maybe it makes really sense to create a new category for this kind of demos)
pure awesomeness
fantastic demo! sucks you right into the screen
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Works decently with 3060ti (around 20fps) but for better experience something faster is required. Tested with both AMD (6900XT) and NV under Windows 11. Install latest Vulkan drivers.
NOTE: There is an issue with stutter/frame pacing. I will be looking to fix this, but might take few days. Also, last year there were some problems with fullscreen mode on some setups, and because i didn't really have time to work on this part, it is likely that the problem remains.