Insomniac Contemplation by Software Failure [web]
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popularity : 59% |
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alltime top: #5256 |
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added on the 2023-07-26 18:56:11 by ham |
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comments
More glitch please!!!!. Nice prod.
Powerful stuff!
cool
Another worthy prod to SFL large 64KB intro library.
This is good!
Nice one Ham!
Congratulations on first place.
Our brains love symmetry, so it's hard not to like this prod.
Congrats on the prize.
Congrats on the prize.
Congratulations!
Incombustible Ham! Congrats!!!
Very pleasant demo..
Bass cubes and Dodecahedrons
Nice tiled pattern in the bg. Is the object texture in the last part billinear or just looks like that?
Nice!
Congrats for 1st place HAM!
Ham rules! and this intro too :D
WISIWIL! (What I See Is What I Like!) ;)
Impressive work!
Good prod, and representative of the HAM style. Congrats on 1st place
Nice work HAM!
Oh! I have only just discovered this. Nice one!
Cool one, keep it up Ham!
Sweet!!!
I'm a sucker for outlined polys, instant likki!
great
very nice!!
ok
Liked the kaleidoscopes, reminded me a bit of my own :)
Nice work, congrats for 1st place!
Nice prod, Ham! Congrats!
We need you for the amiga army!
Nice prod, Ham!
fab kick
Nice one
Nice prod! I like it, its quite rounded and polished.
Looks nice!!!
Not bad. :)
During viewing I was surprised how well those eye textures held in 3D without the typical non-perspective UV interpolation distortion artifacts, and was wondering if you did actually implement a division per N-pixels or just tessellated those triangles a lot.
Very nice intro again!
Very nice intro again!
Very very very nice intro!! And thank you very much for greeting Darkage :-)
Nice one!
+ 3d objects with outlines
+ Not swimming eye texturemapping
+ Gabber drum
+ Clipping
+ Not swimming eye texturemapping
+ Gabber drum
+ Clipping
Great work, I love the visual style, very good!
Very cool!
Nice one
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !
I know it could be better but I prefer to "fast-forward" the final version delivering and start another project. :]