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proof of ANSI by Never [web]
screenshot added by Mike 3D on 2003-04-22 00:09:29
platform :
type :
release date : april 2003
release party : Breakpoint 2003
compo : pc 64k
ranked : 6th
  • rulez 4
  • is ok 7
  • sucks 10
popularity : 54%
  • sucks -0.29
alltime top: #48813
added on the 2003-04-21 17:40:58 by manx manx

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this is the party-version. it was finished in a REAL REAL hurry at the party-place ... the sync is almost non existant because we hab no time left ... i don't know yet if we will do a final version.
added on the 2003-04-21 17:48:06 by manx manx
very nice idea ansiizing everything. the demo itself is a bit too repetitive with always the same scheme scene(long running)->ansiized scene.
added on the 2003-04-21 17:54:18 by Spin Spin
Some parts were so hideously ugly that one might think I designed them. :) The waterfall was cute though, and the ansi idea was nice. So I guess it's a pigface then..
added on the 2003-04-21 18:10:43 by break break
rulez added on the 2003-04-21 18:17:15 by elkmoose elkmoose
the reason fpr the uglyness is mainly the lack of time ... but we wanted to release it at breakpoint ;)
added on the 2003-04-21 18:30:23 by manx manx
fake textmode. just an overlay of random textmode chars over hi-res visuals.
sucks added on the 2003-04-21 19:38:37 by dipswitch dipswitch
Damn, this thing drags on. Way too long. The Ansi concept is somewhat interesting. Hmm... Okay, but too long.

it's ANSI???
sucks added on the 2003-04-21 19:48:23 by qaz qaz
dipswitch: do you want to see modeswitches on the beamer instead? we could have done that, but really nobody wants that.
added on the 2003-04-21 20:34:10 by manx manx
Sorry to thumb you down, but it was ugly (the idea has a point, but the implementation defintely ruins it all)
sucks added on the 2003-04-21 20:43:53 by dixan dixan
dixan/oreo said it all. great concept but horrible implementation
sucks added on the 2003-04-22 02:09:09 by neural neural
manx: well, okay, but that's no "proof of ansi" still. a real "proof" would be a nice textmode demo with supreme ansi graphics and supreme textmode effects. this is rather a "joke of ansi". sorry for being so harsh, but that's what i'm feeling about it.
added on the 2003-04-22 02:14:49 by dipswitch dipswitch
The Colours are hurting me. :(
sucks added on the 2003-04-22 03:58:41 by elend elend
crashes during precalc on my (dual) p3/500+GeForce...
added on the 2003-04-22 07:45:44 by pan pan
Not at all fake text mode. Not at all random chars. "SliCer" produces *real* 80x25 textmode, original IBM charset, original VGA 16 colors. No Faking here. Put any other char and it will look worse.
added on the 2003-04-22 14:27:40 by n0y n0y
very ugly and slow
sucks added on the 2003-04-22 14:50:19 by spengler spengler
get fixed gfx drivers if the ansi parts are dead slow ... vendors only recently realised that reading redered images back via the agp may be a feature that is worth optimizing for
added on the 2003-04-22 18:53:24 by manx manx
Quite ugly. Make real textmode demos instead. ;-P
sucks added on the 2003-04-22 22:52:08 by DiamonDie DiamonDie
hmm... A nice concept that really falls short of what it could've been - All the "ANSI" to 3D conversions are very strange in that it runs so fast in 3D, then crawls in "ANSI". I would've though it would be the other way around.

manx: I tried new drivers, and they didn't improve the "ANSI" speed one bit.
sucks added on the 2003-04-23 06:14:51 by GltTcH GltTcH
oh, the horror!
sucks added on the 2003-04-23 10:30:40 by bhead bhead
thumbs up for the concept and realization of the 3d/ANSI fade

thumb down for the scenes and the glitches

so overall we've got another pigface here
Just for the insane idea!
rulez added on the 2003-05-01 02:39:46 by Optimus Optimus
sucks added on the 2003-05-26 09:30:07 by dalezr dalezr
How could I forget this one? I remember I went to the bigscreen when it was shown too see whether this are real characters or not. Even when some parts look ugly I really like it - not only because they greated TAP. ;)
The scroller nobody can really read is interesting, too. The same goes for the small fr-08 homage.

And never forget: This is a partly (fake-) textmode demo, please make sure there are at least 2m between you and your monitor.
rulez added on the 2004-10-07 10:22:02 by René Madenmann René Madenmann
Could be better overall, but it's nice. It has ANSI and fr08 references (the text in circles, the last scene...), so you made my day :D
rulez added on the 2007-10-06 02:20:36 by stage7 stage7

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