Ray trace to my beat by yta52
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added on the 2011-07-12 09:35:08 by Radiant |
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comments
Good debut, technically impressive, but it lacks design. Looking forward to seeing more from you.
rulez added on the 2011-07-12 12:00:17 by Radiant
Ray-tracing in real-time is awe-some!
As I really love realtime raytracing demos, I have to thumb this :) Hope to see more raytracing demos...
I also made a Highres Youtube Rip:
Ray trace to my beat by yta52 (1080p)
I also made a Highres Youtube Rip:
Ray trace to my beat by yta52 (1080p)
If only there was something interesting to see... :) Good music though!
Not bad, but it needs more interesting scenes. A few simple boolean operations with the cubes + spheres would have been cool and inexpensive.
Still, raytracing always gets a thumb up unless it's really terrible :)
Btw, what's speed like? I can only watch the yt here.
Still, raytracing always gets a thumb up unless it's really terrible :)
Btw, what's speed like? I can only watch the yt here.
pretty slow for RT on the GPU.
Nice but too bad that you miss some design(er)
fugly, plus the balls scene seemed so static the realtime raytracing that supposedly is going on there doesnt really show. couldve been baked just as easily there ;)
what radiantx said
What maali said. Plus the music is annoying AND monotonous, which is quite an achievement.
The greeting part is quite nice actually.
Motivational down-thumb.
The greeting part is quite nice actually.
Motivational down-thumb.
meh
First demo, I guess? The code is certainly nice, the rest will follow eventually :)
raytracing alone doesn´t make an interesting demo
okish
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