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Cardamon by Frantic
screenshot added by hitchhikr on 2005-01-08 04:05:36
platform :
type :
release date : september 1990
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popularity : 56%
  • 1.00
alltime top: #9815
added on the 2005-01-08 04:05:36 by hitchhikr hitchhikr

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Harri K laid down some serious polygons :)
rulez added on the 2005-01-08 10:19:46 by break break
rulez added on the 2005-01-08 14:32:17 by britelite britelite
Rulez !
rulez added on the 2005-01-08 19:10:43 by Buckethead Buckethead
Fabulous Logo !
rulez added on the 2005-10-02 16:26:06 by esion esion
Flyby. ;)
rulez added on the 2005-10-15 05:52:06 by ALiEN^bf ALiEN^bf
rulez added on the 2007-11-18 21:04:55 by Maissi Maissi
rulez added on the 2010-02-09 02:26:34 by zoolum zoolum
Very good 3D and soundtrack
rulez added on the 2015-02-22 19:10:55 by Mr. Styckx Mr. Styckx
Excellent vector routine show off with nice music. :)
rulez added on the 2016-08-25 12:09:47 by StingRay StingRay
yeah... quite fast ...
rulez added on the 2016-08-25 15:52:41 by ultra ultra
what StingRay said.
rulez added on the 2016-08-25 17:02:10 by Preacher Preacher
Also contains a very funny hidden message from the coder :)
added on the 2016-08-25 18:20:54 by break break
Nice vectors and logo with ok music.
rulez added on the 2016-08-25 20:05:56 by Serpent Serpent
Amazing 3D routines for the time, good gfx, ugh.. music.
Are these fastest vectors on A500? Maybe even faster than.. FINAL VECTORS? :D
We may never know...
rulez added on the 2016-08-26 19:48:50 by leGend leGend
At least the coder found and used a (very neat) trick to deal with the "special case pixel" when drawing filled lines, I never saw this used in any other demo. So at the time the code was indeed very fast. :)
added on the 2016-08-26 19:54:41 by StingRay StingRay
Less bugs in the 3D (maybe even faster?), better music than Cardamom, but it's very similar.
The Zarch/Virus part is still great!

StingRay, what is the "special case pixel"?
rulez added on the 2016-08-27 15:13:31 by baah baah
Classic, a nice watch with energetic spacey music. <3

@baah: It uses only Blitter line mode, and sensible CW/CCW draw order. Harri K. realized he doesn't have to rewrite screen src/dst pointers and can save a few cycles, and the Blitter closes the polygon as by design, so no Slayer plots needed ;) (CW/CCW is not compatible with all filled vector types and can force buffering, which is why the vectors are not the fastest.)

But a very enjoyable release at the time, and a 'keeper' in terms of very expensive floppy disks for this teenager. :)
rulez added on the 2022-02-09 23:14:48 by Photon Photon
Nice! I'm guessing all the objects were handmade on graph paper or something. Must have been a lot of work :)
rulez added on the 2022-02-10 08:51:28 by rloaderro rloaderro
Cool polygon meshes for the time
rulez added on the 2022-02-10 16:19:01 by Optimus Optimus
Cardamon/m: Yummi Yummi! Delicious!

Yeah, I can remember the Frantic vector world/landscape. Really nice.
The other vectors are not my cup of tea.
I am wondering if Harri K was looking for an alternative approach to
Slayer's pixel xor'er or if he made a "stupid" mistake and forgot to set
chD and stumbled more or less by accident upon this "how-to-
persuade-the-blitter-to-skip-the-first-pixel" trick ;-)
rulez added on the 2022-02-11 12:11:12 by ROG_VF ROG_VF

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