Metalique by Suspend [web] | ||||||||||||||
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popularity : 60% |
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alltime top: #16896 |
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added on the 2004-10-11 02:57:24 by Frozzy |
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comments
Only runs for 13 seconds then crashes
added on the 2004-10-11 04:30:36 by Mike 3D
Another shorty. I like bump/normal mapping, but I blink and it's over. Time limits on demo running lengths are okey-dokey by me, but 16 seems a little extreme.
Nice. I think the 16s demo compo is a nice idea, as is the 15s music one. The design potential just wasn't fully realized at Abstract yet..
people - if it's not a in the "traditional" demo-compo, don't enter a ranking at pouet.
ends too early and suddenly even for 16seconds, and having 2 object - camera collisions in a 16 second prod is pretty shitty. But... it has bump mapping... and furry balls... can't keep thumb down...
16 second demo compo was a silly idea. this one was good but too short
Cool effects, well yes.. 16secs is a wild idea, but too few. Perhaps 1 minute demo to do your best would be cool?
Good for 16 seconds.
Uh, nice I guess. I just don't get the concept. What's the point to watch 16s demo when it loads 20s or something... actually this didn't. I'm just wondering
16 seconds... too short => piggy
fullscreen -> black screen, windowed -> no window :( (p4 1.8ghz 512M, gf2mx 32M)
i think a check for shader-compatibility would come handy :\ anyway, nice music and screenshot
i think a check for shader-compatibility would come handy :\ anyway, nice music and screenshot
to tsw - check reqirements: Gf3ti - Radeon 8500 or higher
Lighting was nice.
16s
16s is short i know, but only 1.5 effeckt without design... :( malac
It is incredibly lame to thumbsdown a production for following the rules of the competition, but looking at the voting history of the lamer in question explains everything.
hmm
16s... :-/
16s...
ok one
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