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Blittermiracle by Brainstorm :: pouët.net


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Blittermiracle by Brainstorm [web]
screenshot added by robotriot on 2002-04-17 16:28:07
platform :
type :
release date : 1991
  • 18
  • 1
  • 0
popularity : 59%
  • 0.95
alltime top: #7067
added on the 2002-04-17 16:28:07 by robotriot robotriot

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released in 1991.

a couple of nice effects in this demo. i also like the oldschool music :)
rulez added on the 2002-04-17 16:29:03 by robotriot robotriot
Hmmm, it's called BlitterMIRACLE I think...
rulez added on the 2002-04-17 17:42:29 by Korvkiosken Korvkiosken
doh, it is :|
added on the 2002-04-17 19:22:27 by robotriot robotriot
nice one!
rulez added on the 2005-03-03 17:24:59 by prm prm
rulez added on the 2005-06-24 11:37:09 by Buckethead Buckethead
Good work.
rulez added on the 2005-11-11 04:42:54 by ALiEN^bf ALiEN^bf
Nice blitter raping here :)
rulez added on the 2005-11-11 13:10:41 by StingRay StingRay
rulez added on the 2005-11-11 16:04:09 by winden winden
Thanks for the comments, guys ;)
rulez added on the 2005-12-08 14:06:51 by Axel Axel
Top tune Axel :)
rulez added on the 2006-01-07 16:02:10 by Serpent Serpent
Ahh überknaller!! One of the most played Sountracks on my amiga!!
rulez added on the 2006-08-21 14:18:49 by Premium Premium
I wonder why this didn't compete at a party, because textured vectors were hot in late 1991 :-)
rulez added on the 2006-10-05 11:58:43 by Steel Steel
great tune+blitter fx
rulez added on the 2007-06-25 12:44:26 by cyberpingui cyberpingui
cheeseline ASCII logotype,
scroll font,
texture mapped 3D cube,
sine dots curve,
great landscape picture,
mapping of picture on waved surface over sines,
sphere map with logotype rotating on it, the user can move it with the mouse
rulez added on the 2007-12-10 02:25:02 by BITS BITS
rulez added on the 2012-03-13 10:12:27 by grip grip
The tune is great. Also some nice effects in this one (eg. mapping of picture on waved surface).
rulez added on the 2014-07-24 20:08:14 by mailman mailman
Nice effects.
rulez added on the 2016-01-10 22:06:24 by Flops Flops
I can remember this one. Nice to watch it again. Rob Rose knew to persuade the Amiga to produce appealing output. In particular, I like the "raster electron microscope" part and the "sphere" at the end. Of course, I also do appreciate the texture mapped 3D cube and the idea of having engaged the Blitter. But it does have some flaws. (In order to brag a little ...) I coded such a texture mapped 3D cube (processor based) myself almost 30 years ago, but like the one from Brainstrom it neither had a perspective nor was it running at a decent speed in comparison to Buddha's or Musashi's; I was not aware of Bresenham's line drawing algorithm at that time - not to mention the improved versions thereof. Maybe the usage of a larger sinus table with 1/4deg steps would have compensated and hushed up that a bit. Moreover, the cube revealed what I call "pixel gaps" (= left out pixels in between) at certain angles, probably due to rounding errors. Hence, I never felt the urge to release it. But now I disgress a bit and come astray - sorry for that!
Despite those minor points of criticism, Blitter Miracle is a true milestone and big thumbs up for Rob Rose's brainstorming idea and pioneering realization of a texture mapped 3D cube.
rulez added on the 2020-10-15 12:58:18 by ROG_VF ROG_VF
Oh man, texturemapping
rulez added on the 2023-09-22 22:52:41 by leGend leGend

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