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Alpha Blurr by Dark Bit Factory [web]
screenshot added by s_tec on 2005-01-09 00:04:44
platform :
type :
release date : january 2005
  • 4
  • 12
  • 6
popularity : 55%
  • -0.09
alltime top: #49323
added on the 2005-01-08 23:49:43 by wham wham

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without having seen it, a first remark: could you guys please learn how to package scene productions? i mean, imagine someone leeches your intro in 5 years from some scene ftp. just an archive without any textual informations whatsoever! i'm not even raving about file_id.diz and blahblah, but it' should be normal and according to the interest of every goup to include at least a tiny textfile with some information. it's just for the sake of your release not getting lost and forgotten!
added on the 2005-01-09 00:01:10 by dipswitch dipswitch
This is just a scroller and vectorbob handcoded in Blitz Basic. It's oldschool, but it gets boring really fast. I pressed escape after about two minutes of this.
sucks added on the 2005-01-09 00:13:58 by s_tec s_tec
yeah this got pretty boring. can't really see the point in making oldshool demos to begin with. it's just the way they used to look before people knew better. pat on the back tho for that nice vecbob cube, even tho you should have put some more work into it making this worth while.
Not very exciting but nice vecbob's and I like the old skool vibe.

No flamegrills here... keep em coming!
rulez added on the 2005-01-09 00:50:56 by OldSkoOL OldSkoOL
We don't expect everyone or even anyone to like it! It is what it is =) We just have fun doing them . Expect something more substantial in the next release.
added on the 2005-01-09 01:00:54 by wham wham
Music is ok, scroller is too long but in general overview it is fine...
rulez added on the 2005-01-09 01:03:38 by tesla tesla
Thanks for the comments, appreciated!
it was just coded for fun :) We love all demos, a lot of this is a learning exercise for me, B2D is a very limited language and I enjoy thrashing it.
added on the 2005-01-09 02:09:32 by Shockwave Shockwave
Shockwave: I wondering if you remember me? :) (around the days of Fanatix along with my local scene mate Genetix) ? :)
added on the 2005-01-09 10:01:33 by darkus darkus
After viewing the intro, it doesnt have the usual shockwave quality on it. yes, nice effect and decent music.. but the layout and graphics are a let down. (what happened to the old ftx gfx guys?)
added on the 2005-01-09 10:06:03 by darkus darkus
Yes I remember you Darkus, you were one of Fanatix graphics guys weren't you? I was in 2 groups at that time, Wizzcat UK and I used to mess around and release products just to bug Jag, incidentally I drove up to Godmanchester to meet him, we got to be quite good phone buddies.

Don't know if he's still around anywhere though :)

Thanks for remembering me!
added on the 2005-01-09 11:11:35 by Shockwave Shockwave
Or maybe you wrote music for them... Can't remember sorry! I remember your name though.
added on the 2005-01-09 11:23:22 by Shockwave Shockwave
added on the 2005-01-09 11:57:04 by Preacher Preacher
HELLOOO? what's oldschool about a prod that has nothing but an ugly scroller and still needs some big pentium?

doing an 'oldschool styled' prod on something like blitz basic is showing off nothing but a big lack of both coding skills and creativity.
sucks added on the 2005-01-09 12:00:22 by skrebbel skrebbel
without blitz 3d and blitz plus (or whatever)? wow!
added on the 2005-01-09 13:37:19 by shadez shadez
oldskool ??? boring scrollers ??? why ??
why not?
added on the 2005-01-10 04:44:47 by Pegasus Pegasus
Cool fonts and alpha blurred vecballs. It's an ok so called "oldskool" intro. Basic is fun! =)
added on the 2005-01-10 13:34:01 by Optimus Optimus
bah! commodore 16 makes it possible :/
sucks added on the 2005-01-10 14:34:53 by AbcuG! AbcuG!
Thanks to everyone who's posted comments, if you didn't enjoy it, well thanks for taking a look, if you did enjoy it / find it ok then we're glad that you liked it.

It's all a bit of a learning experience for me as a coder, sure I could easily use the bolt on 3D commands to do this in no time but I want to understand the nuts and bolts of it all before I move on to other stuff.

We're working on a multi part demo which will be quite retro but after that I might code something a little more in keeping with current demos.. Just doing it for fun really.
added on the 2005-01-10 20:47:26 by Shockwave Shockwave

sucks added on the 2005-01-10 21:05:18 by pro pro
But I'll still never lose the hard on I use to fuck your mother with ;)
added on the 2005-01-10 21:41:56 by Shockwave Shockwave
shockwave: I mostly did music, but i`m sure i made a few attempts on dpaint too :)
added on the 2005-01-20 22:06:01 by darkus darkus
Losing your code by seelling your computer is very f*cking lame :)
sucks added on the 2005-01-29 00:10:16 by jimmi jimmi
Hey dude, before you can become a professional flamer you better learn to spell! It is so fucking lame not spell correctly. :)
added on the 2005-01-30 02:43:14 by wham wham
Not too bad actually. I like the vectorbob! :)
added on the 2006-06-08 02:38:35 by StingRay StingRay
"doing an 'oldschool styled' prod on something like blitz basic is showing off nothing but a big lack of both coding skills and creativity."

i agree
sucks added on the 2006-10-25 02:07:05 by xteraco xteraco
rulez added on the 2007-03-09 19:01:05 by uns3en_ uns3en_
Nice oldschool-try, a little short but ok.
added on the 2007-07-05 11:10:50 by Dranix Dranix
4being oldskool!
rulez added on the 2007-09-17 14:47:57 by TOMPCpl TOMPCpl

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