even if it was faster, it'd still be a bad idea with the very soft slicks they're using. not a good idea to ruin your tires within a few laps :)
2008-03-05
that's exoticorn/fr, btw :)
2008-03-24
it didn't disappear - should be on the main mirror now, other unet mirrors will sync up soon.
the seminar vids have finished encoding some hours ago, we're just waiting for the untergrund.net ftp to finish rsync'ing to the party ftp.
2008-04-16
at least cut it properly, goddamnit.
okay, i don't understand the french parts, but the report is awesome nonetheless.
2008-05-28
kb, "andromeda_need_more_time" wasn't the actual name of the demo, sorry :)
2008-06-13
lemmus, "linear" (doh)
2008-06-18
wow, that's like one third of the total population!
2008-07-27
1016x544? navis, you wanna read up on AdjustWindowRect :)
amusic: no, that's the size you get when you pass 1024x576 to CreateWindow, since the size of the window borders and title bar gets subtracted from that.
2008-07-28
ati opengl issues: i once had problems with multiple render contexts (ATI really needs wglShareLists, NV doesn't) and some z-buffer readback issues, but nothing major
2008-07-29
All the cash, all the fame, and social change!
2008-08-22
optimuz: make a table of x²/4 for some -n<=x<=n, use a*b=tab[a+b]-tab[a-b]. table is relatively compact, can easily use SMC to hardcode constants (e.g. a matrix) into a loop that does this.
2008-08-26
graga, depends on the compiler
graga, fopen is in the clib, but you might want to use CreateFile/ReadFile/CloseHandle for tiny stuff
2008-08-27
most importantly, angst! weltschmerz! but also fahrvergnügen.
2008-08-28
last 24 hours, actually :)
2008-08-31
geometry shaders, stream output, render target arrays (decide per triangle to which RT it'll go), and a pretty comprehensive set of minimum specs cards must fulfill. there's other stuff too, but that's the most important stuff (IMO).
instant texas, basically. :)
2008-09-01
parapete, all of that, including the arrays. :)
aoa=andromeda
in case you haven't noticed, nobody gives a fuck
2008-09-07
it's an implicit function - you just pick an arbitrary level set. for example f(x,y,z) = cos^2(x)+cos^2(y)+cos^2(z)-c for c>0.
the implicit function itself is *a* distance function. it's not necessarily the minimum euclidean distance, and neither is iqs suggestion.