the so complete pouët.net oneliner
- 2011-10-11
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Start creating Vic20 Demos: http://www.archive.org/details/VIC-20ProgrammersReferenceGuide1stEdition6thPrint i -
nice work digi! -
Does the Vic20 have a mouse to click in the Link? -
digi: wir muessen demnaechst mal nen bierchen trinken, oder zwei. oder so! ;) -
damnit, where's that infinite detail tech to visualize my insanely large point cloud DATAAAAAH -
Hyde: shut up! pay for it in advance or shut up forever :p why the fuck dont you code your own octree-version of picking atoms :p TO ME this is still a big hoax, at GamesCom no1 was interested in that UnlDetailDudehim at all ;) - 2011-10-12
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"bend the saussage" :) -
SHOW US YOUR saussage-bend-menu, puuleaze -
Coming right up mr. hardy! http://www.bamburghbanger.co.uk/images/459361.jpg -
a try at making a dark'n'dirty industrial track http://soundcloud.com/relias/6-diabolical-adrenaline -
Best way to code an ms-dos (under xp) demo without assembly? (djgpp?) -
SHOW US YOUR non-assembly ms-dos demo -
Using curly noise to create procedural racetracks might be a cool idea: http://www.youtube.com/watch?v=yXM8qp4qpO8 -
Curly Race ... wonder if sounds familiar -
just awesome : http://lights.elliegoulding.com/ -
xerno: How's the field generated? -
Snake - WebGL : http://oos.moxiecode.com/js_webgl/snake/ -
MITTWOCH! -
FUCK THE SYSTEM -
what mog said! -
what mog said! -
mittwoch!!!!!111 -
raer: it's the rotational of a perlin noise field. as in (-f/dy, f/dx) or something like that... -
Ah. Nice. Thanks. -
You can sum some distance fields to add "obstacles".
