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2015-03-05 15:36:46 pommak pommak code Unity 5 is free! 1 2015-03-05 15:48:44 Queen_Luna Queen_Luna
2015-03-04 13:52:51 Scali Scali code Source 2 now free! 7 2015-03-05 15:39:30 maalinstrippari maalinstrippari
2015-03-04 13:58:46 wysiwtf wysiwtf code BITS now (almost) free! 11 2015-03-05 01:29:43 T$ T$
2015-02-10 10:00:14 zatom zatom code DirectX shared texture 13 2015-02-17 20:08:27 xTr1m xTr1m
2015-02-06 18:08:22 e64 e64 code 2D Triangulation 11 2015-02-08 21:39:45 ham ham
2015-01-10 14:33:31 axxxon axxxon code freepascal 48 2015-02-08 14:00:47 Charlie Charlie
2015-01-08 21:30:01 Tigrou Tigrou code Shadertoy thumbnails issue 41 2015-02-07 16:32:34 HeLLoWorld HeLLoWorld
2015-01-20 14:42:16 neu / metoikos neu / metoikos code Favorite resources on flocking? 7 2015-02-06 18:05:33 e64 e64
2015-01-28 02:18:01 jmph jmph code Hey regex gurus 9 2015-01-28 18:37:05 Marq Marq
2015-01-20 12:49:41 Navis Navis code Computeshaders vs transformfeedback 22 2015-01-23 11:21:59 dv$ dv$
2015-01-01 16:31:57 argasek argasek code Frame dropping for previous-frame based effects? 13 2015-01-03 16:51:28 argasek argasek
2014-12-02 17:40:19 HellMood HellMood code Inside the Fire Coral - Insights 1 2014-12-13 14:39:54 introspec introspec
2014-12-03 22:12:56 snq snq code HLSL variable order bug? 18 2014-12-04 12:59:35 superplek superplek
2014-11-28 20:00:04 AlienTech AlienTech code Amiga audio equalizers 11 2014-12-01 14:56:23 AlienTech AlienTech
2014-11-25 22:18:26 PROSM PROSM code What is the language you use to program a demo and why? 80 2014-11-30 23:48:16 bloodnok bloodnok
2014-11-29 00:24:18 xernobyl xernobyl code C11 2 2014-11-29 00:37:50 fgenesis fgenesis
2014-11-20 00:31:06 kb_ kb_ code Visual Studio 2013 Community 70 2014-11-28 15:22:45 trc_wm trc_wm
2014-11-24 10:55:19 Kabelmaulwurf Kabelmaulwurf code Firefox Shader Editor 4 2014-11-25 01:10:05 Gargaj Gargaj
2011-06-28 23:18:22 Adok Adok code Raymarching Tutorial 144 2014-11-24 20:26:59 xTr1m xTr1m
2014-10-14 13:39:50 DaD1916 DaD1916 code Why so few Ios demos ? 76 2014-11-20 08:22:42 fra fra
2014-11-19 13:17:59 Danguafer Danguafer code Stable high resolution timer on Linux 9 2014-11-19 17:46:08 dotwaffle dotwaffle
2014-11-14 18:53:55 pixtur pixtur code Newb-Question: Animated Fractal- and Turbulent-Noise Shaders 19 2014-11-17 11:49:39 tomaes tomaes
2014-11-03 12:50:39 arm1n arm1n code Old-school GPU blur technique is patented 20 2014-11-06 13:18:58 Gertrude Gertrude
2014-10-30 17:33:13 psenough psenough code SIMD.js 8 2014-11-01 16:46:43 whizzter whizzter
2014-10-10 01:46:25 dila dila code Raymarch Simple Question 28 2014-10-13 19:38:26 dila dila

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