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1990s Apple scene

category: general [glöplog]
Well metoikos, it's not really an 'Apple scene book', but there's a good Apple part in it. :)
For the IIGS scene, it seems the following groups were big: FTA (first ones to code without tools, on the bare metal, opposing Apple's official guidelines), Apple Chemical Software and Ninjaforce. Got any other names?

For the Mac era it seems they restarted everything from the beginning. A new demoscene was built that had nothing to do with the old. Groups like Zerius started it, then some Frenchies did demos in the 90s, like Oxygene, Nitro, etc. For me it seems that the Apple/Mac scene is primarily French. Am I right?
added on the 2010-07-18 15:43:35 by tomcat tomcat
trixter: Yes, there were demos for B&W 680x0

However, I never saw demos that had much design - like scrollers, music and effects combined in smart ways. I saw HyperCard demos, ASM/C demos but the most I saw was one-effect stuff that 14-15 year old boys wrote to impress each other on these small and very local gatherings. What was interesting for me was that everybody involved were very clear on that it was called demoscene. I believe that there somewhere were more advanced macdemos, but I can only vouch for what I've seen myself.

At the time I knew about 20 Mac-BBS:es in Sweden, all connected, all claiming to be the demoscene. There were never many demos traded on the BBS:es, just a couple, there were more shareware games, TXT-files, GIFs and MOD-files. Later on PlayerPro came and people with Macs started making their own MOD and XM-files on the mac and spread thru the BBS:es.

The ones that persisted being on the macscene moved all over to PC-scene around 96-98 when demoparties became more common and mainstream. Where I live (Stockholm) macsceners met at the demoparty called Remedy.

Sometimes I feel that the Internet killed all the Mac-BBS:es and therefore killed the macscene.
added on the 2010-07-19 12:02:01 by Psychad Psychad
i still know one alive macbbs habhab.homeunix.net :>
So there's no proper B&W 68000 megademo... I'd still consider it a virgin platform then.

The thing had an 8MHz 68000 and a 1-bit display, surely it should be possible to create a decent demo on it, maybe even with a mixing modplayer (early mac had a single DAC).
added on the 2010-07-24 05:29:19 by trixter trixter
Well, there is Unreal Voodoo's wild demo from last year's assembly.. not sure if that's 68000, though. And we could at least tip our hat to Galt. :)
added on the 2010-07-24 07:19:32 by phoenix phoenix
My bad -- Unreal Voodoo's entry does indeed qualifiy. Cool, one less platform to conquer.
added on the 2010-07-24 19:45:14 by trixter trixter

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