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Your Software for musicproductions, GFX, Coding is ?

category: general [glöplog]
Code: Visual studio 2005, notepad++, nasm
Gfx: photoshop 7, texture maker 3
added on the 2009-03-05 12:52:31 by nystep nystep
Cinema4D, AfterFX, Premiere, Encore, Photoshop, Ableton Live
added on the 2009-03-05 13:05:54 by psykon psykon
graphics: photoshop
code: netbeans, smultron, phxass, sas c, (e-uae)
added on the 2009-03-05 13:11:57 by dodke dodke
Code:
at work: Visual Studio 2005, Rational ClearCase, a bunch of other tools for signing, flashing, debugging etc.
at home: Visual Studio 2008, masm32, nasm, DevkitPro, KPIT GNUSH, m68k binutils, wladx, nesasm.

Music:
Mostly various MML implementations, such as ppmck, xpmck and husic.
added on the 2009-03-05 13:25:23 by mic mic
Coding (work):
IntelliJ IDEA

Music (demo-scene):
Reason 4, Cooledit/Adobe Audition, T-Racks and of course... über 1337 homemade 4k synth for the 4k music ;)

Sometimes I also track in whatever I dig up first.. even Modplugtracker has been used ;)
added on the 2009-03-05 13:30:06 by Puryx Puryx
Music (PC): Jeskola Buzz Digital Composer + VSTi (plenty of them)
Music (C64): Cybertracker
Music (HardSID): GoatTracker
Music (AY): VortexTracker
Music (exe, newschool): Buzz+v2
Music (mastering): Sound Forge 6.0
added on the 2009-03-05 13:59:02 by V0yager V0yager
C64 gfx: Project One, Interpaint
C64 code: UltraEdit+Dreamass
C64 music: ---

Amiga gfx: DPaint4, PPaint7
Amiga code: AMOS
Amiga music: Protracker

PC gfx: Photoshop
PC code: Dark Basic Pro
PC music: FL Studio
added on the 2009-03-05 14:12:52 by malmix malmix
music:
Cubase 5, Native Instruments Komplete 4, izotope ozone 3, waves musicians bundle 2, several sample cds. also renoise plus a lot of freeware vst(i)s. modplug tracker for "oldskool"-stuff.

gfx and video:
adobe production premium bundle (cs3), blender3d, virtualdub

code:
recent version of visual c++ express edition (the free one)

all licensed where it's not freeware. if i could afford it, i'd most definitely use eyeon fusion for video postpro, and most likely cinema4d for 3d.
added on the 2009-03-05 14:15:33 by jco jco
Code:
at work: Visual Studio 2005, GCC
at home: Visual Studio 2005, masm32, nasm, tasm, DevkitPro, PSPad, IDA Pro

Gfx: Photoshop, Paint.NET

Video: Avidemux, VirtualDub, kkapture ;)
added on the 2009-03-05 14:27:32 by raer raer
code: vim+gcc+make
music: vim+gcc+make for 4k tunes, FL Studio for bigger things
gfx: gimp (only for sucky photo editing in pouëtized threads)
added on the 2009-03-05 15:08:32 by slack slack
Quote:

several sample cds


Someone is being very honest here!
added on the 2009-03-05 15:10:42 by __ __
Code - CygnusEd, Caz (Z80), AmosPro
Music - Protracker, Octamed, 4k synths, Aura, CygnusEd, Renoise, Milkytracker, Vortextracker, Protools
Gfx - Deluxepaint 4, Lightwave 5, Photoshop
added on the 2009-03-05 15:48:22 by esau esau
code: ghc*, smultron, gcc, visual c express, nasm
"music": garageband, lol
gfx: paper, pen, pencil, paint shop pro, inkscape, personal gfx slave

[* note that 'g' is not 'gnu' and 'h' is not c]
added on the 2009-03-05 16:05:21 by blala blala
Quote:
several sample cds
Quote:
Someone is being very honest here!


i hate loops. but i like bassdrums, and i need tons of them. a good bassdrum makes me cum buckets.
added on the 2009-03-05 16:09:53 by jco jco
Code: Visual Studio 2005 + Visual Assist X, Codewarrior (worst IDE of the century), UltraEdit
Bugtracker: Mantis
Gfx: Photoshop CS3
Video: Premiere CS2, VirtualDub
added on the 2009-03-05 16:16:37 by bartman bartman
Music: Protracker 3.62, Renoise 2.0.0, Steinberg Wavelab 5
Graphics: Personal Paint 7, Photoshop CS3, Cygnus Editor
Code: Eclipse
Used regulary for music: Reason 4, Ableton Live 7, Sony Soundforge 9.

Previous used: protracker 3.15, protracker 3.62, Scream Tracker, Ft2,
John Player, SidSoundDesigner, Buzz, Fruity Loops, maxymizer, Digibooster2.
added on the 2009-03-05 17:08:33 by Frequent Frequent
code: vs2005, YASM
version control: SVN (Tortoise), NXN Alienbrain
bugtracker: mantis

so what's the current state of the YASM vs. NASM war? i see that no one uses YASM. I switched from NASM to YASM for the 64 bit support, but now NASM can do that to (AFAIK).
added on the 2009-03-05 17:30:43 by chaos chaos
Code:

Visual C++ 9
gcc
masm32
FireFox (yup always need that youtube gay porn to keep coding)
added on the 2009-03-05 17:31:22 by LovCAPONE LovCAPONE
[Music]
Microsoft Songsmith
added on the 2009-03-05 17:48:26 by Pegan Pegan
man *
added on the 2009-03-05 18:44:35 by xernobyl xernobyl
demo: kdevelop, g++ (using glfw (gl) & audiere (sound) amongst others)
web: kdevelop, opera/firefox

graphics: blender, photoshop (through wine, and yes, I paid for photoshop)
added on the 2009-03-05 18:51:01 by thec thec
code: g++(cross compiling mainly), nasm, glfw and Anjuta for IDE
graphics: gimp

I'll finish that demo ONE day...
added on the 2009-03-05 18:59:18 by LiraNuna LiraNuna
giovanni, our own demo-editor, trac and renoise
added on the 2009-03-05 19:03:23 by numtek numtek
Win32 Code: Visual C++ Express 2005, CREdit, Python
Linux Code: NEdit, GCC, Python
Graphics: Paint Shop Pro X, GIMP, Corel Draw, Inkscape
Music: FL Studio
Video: MPlayer+MEncoder, FFmpeg, AviSynth, VirtualDub, various command-line encoders and tools
added on the 2009-03-06 11:05:51 by KeyJ KeyJ

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