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Enterprise DevCompo #1

category: general [glöplog]
LPT is nightmare...
added on the 2015-11-26 05:53:52 by g0blinish g0blinish
Quote:
Much like Optimus I have been looking for a Sam Coupe as it seems like a cool oddball 8-bit machine.
But now reading about the Enterprise128 I think I want one of those as well!
Seems like a real interesting machine, if I read things correctly both the graphics and the video chip are completely custom, unlike anything in other 8-bit systems?
Especially the video chip seems very capable for a 1985 machine.

Unfortunately it seems like it suffers the same drawback as the Sam Coupe - almost impossible to find and extremely expensive! :(

SAM Coupé is a cool machine also, and I think as rare as Enterprise.
Yes, it has a custom sound chip Nick, and video chip, Nick's capabilities are similar to AY, but the sound chip is responsible for custom interrupts, and memory paging also. Video chip works totally different than I saw on other computers.
added on the 2015-11-26 09:05:04 by geco geco
Quote:
LPT is nightmare...

:) It is quite complicated 1st view, but it is very well designed it makes the graphics screen very flexible you can mix graphics modes on the screen vertically, and set different colours , it is possible to do by raster lines without using CPU time. CPC and Spectrum screen addressing can be emulated easily.
It has one disadvantage, the 1st eight colour can be set by LPT, and the upper 8 can be set by BIAS register to the whole screen from grouped 8 colours ( it can be changed also, but in this case it needs CPU time)
added on the 2015-11-26 09:11:22 by geco geco
@geco: yes, but description looks unclear, I understand only one after example. maybe Wiki must hsve technical article with examples?
added on the 2015-11-26 09:41:36 by g0blinish g0blinish
Quote:
@geco: yes, but description looks unclear, I understand only one after example. maybe Wiki must hsve technical article with examples?

The point there :) I will ask to put some examples to the wiki, the book should contain also examples for better understanding, i understood from examples also.
added on the 2015-11-26 09:57:43 by geco geco
Enterprise Devcompo#1 has been finished, the following entries arrived in the following categories, you can check the screenshots and reach binary and snapshots from the entries at the links, unfortunately videos were not created:

Basic:
Bomber 3in1:
FlapFlap játék:
Jumprise játék:
Snaki:
Wall Defender játék:

conversion:
Chase HQ:
Filler:
LIRUS:
Pacman:
ZenLoops:

Enterprise program:
Bricky Prise:
Flora:
Team Hat Trick aka Six Men One Puck:


The final result is the following:
Code: Basic: Wall Defender játék: 7,789473684 Bomber 3in1: 7,1 FlapFlap játék: 6,263157895 Jumprise játék: 6,210526316 Snaki: 6,105263158 conversion: LIRUS: 8,526315789 Filler: 8,368421053 Pacman: 7,75 Chase HQ: 7,631578947 ZenLoops: 7,473684211 Enterprise program: Bricky Prise: 8,894736842 Team Hat Trick aka Six Men One Puck: 8,631578947 Flora: 6,526315789


Thanks for g0blinish for attending on the devcompo and submitting 3 great entries (ZenLoops, Filler, Flora)
added on the 2016-05-31 16:15:40 by geco geco
geco, thanks for the great atmosphere at forum and for your help .
added on the 2016-05-31 16:58:09 by g0blinish g0blinish
Quote:
geco, thanks for the great atmosphere at forum and for your help .

Thank you for joining, i hope you enjoyed it, and if you decide to make other program to EP, i will help :-)
added on the 2016-05-31 21:16:55 by geco geco

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