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unfinished projects

category: general [glöplog]
never done jumalauta demo:
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[i have a world record on unfinished stuff! :P]
added on the 2010-08-24 22:44:53 by maali maali
then i took that 3D:
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THEN i started the prehistorik3D project
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(i did a lot of stuff actually!)

THEN... lotsa other crap like settlers2 fanart
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and stuff i rather not share cos they might be useful like:
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added on the 2010-08-24 22:52:15 by maali maali
4k State of the art (everybody has one of these somewhere):
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Orb's unfinished Vic-20 tracker:
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4k Katakis clone for C64:
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added on the 2010-08-25 00:31:25 by 4mat 4mat
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really cool! you should some day make a demo that looks like your sketches.
added on the 2010-08-25 00:45:22 by skrebbel skrebbel
pixtur, your sketches looking awesome
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pixtur, these sketches still are in my "c:\2_doing" folder, I didn't move it to the "c:\3_done" yet :) Tiiiiime...
added on the 2010-08-25 01:22:30 by iq iq
This isn't exactly scene related. Just logged on with this
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I've been meaning to start printing an actual board for it but instead I've been carrying around this prototype for some while. It looks like a usb keyboard to your computer and types stores and generates passwords. Here's what the inside looks like

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added on the 2010-08-25 02:27:28 by sigflup sigflup
another demo that never saw the light of day:

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from 2007. It had some real motion blur by time supersampling (rendering many subframes, basically), something that Magazine took credit of the innovation for :( It had realtime ambient occlusion, which was computed in the CPU, multithreaded and with SSE2 based on distance fields. It was sampled per vertex, so cubes needed some high tesselation. Tesselation level was distance-to-camera based, tho, so it was easy to get a constant framerate. AO was computed only once per frame, uploaded to an VBO, and all subframes where using it, Some vids:

http://www.vimeo.com/385714

http://www.vimeo.com/385755
added on the 2010-08-25 02:52:08 by iq iq
that's pretty awesome iq! How many frames per frame are you rendering?
added on the 2010-08-25 05:54:41 by sigflup sigflup
iq,that's pretty nice. the colors are fresh and funky. not tooo happy about the blur though ...
iq, I don't know if you're a perfectionist or something, but all of those seem like release-quality to me.. =)
added on the 2010-08-25 08:01:34 by sol_hsa sol_hsa
Somewhere, a party had to cancel their demo compo because these things were never released :(

How about just calling them 'minus' releases FR style, and having some system where party orgas can request a demo or two like this (a thread here say) if their compo needs a small push?
added on the 2010-08-25 09:16:36 by psonice psonice
iq: what is Magazine? And why is it an innovation? Do you mean, for realtime demos or what?
added on the 2010-08-25 09:34:13 by texel texel
The bar for unfinished projects has been raised, again.
added on the 2010-08-25 10:55:28 by ponce ponce
texel: magazine = masagin misspelt :D
added on the 2010-08-25 11:02:48 by psonice psonice
iq has so much unfinished stuff, we should team up! :D
added on the 2010-08-25 11:04:07 by maali maali
Quote:
⎝⏠⏝⏠⎠

harism: how did you do that? what font, what encoding?
added on the 2010-08-25 11:05:44 by xTr1m xTr1m
TRSAC would more than GLADLY have iq's "non-finished" releases in their compo - remote submissions are allowed ;)
added on the 2010-08-25 11:05:54 by Puryx Puryx
Quote:
something that Magazine took credit of the innovation for


There was a GL accumulation buffer demo in the late 90s that got there first, though. :)
added on the 2010-08-25 11:12:13 by smash smash
@xTr1m its called unicode
iq: MACAW LEAVE THIS BODY NOW!
that ⏠⎠ can surely rape formatting on websites, yaaay *INBOUND TERROR*
added on the 2010-08-25 12:00:45 by maali maali
@Maali what about this:

P̨̛̦̦͎̫̝̩̮̼͉̫̱̝͖̠̞̭̠͗̄ͧ̍̑̐̍͒̓̅ͥͪͥͥ͠͝ͅO̵̯̖̥͐̄̎͌͂̔̍͐ͭ̔̾̋̑ͧͫͧ͌̇͘͝ͅŲ͈̯̝͍̬̜̩͎̜̗̥̙̻̰ͬ̊̎͂ͪͧ͒͠E̵̵͔͎͈͓ͦ̋̎͂ͤͦͫ̀͞T̡̢̢͚̘̦̹̗̹̰̗͕͔̓ͩ̋̔̓̄̎̿̾ͣ͋͆̂̃̀̕͟.̼̹̱̮̞̗͖̜̯̙̙̫͖̈͊ͦ̎̑͐ͣͯ͢͠͝͡N̨̖̦̞̟̹̘̙ͬͩ͌͊͊͒̈́̚͟͞Eͬͭ͑͡҉̵̖͕͙͓̟̳̳͇͎͎͎͔͚̫̤͈̻̜ͅT͚̪̦̖̰̠̮̫͕͖̼̐̓̓̎́̊͊̈́̋͛ͧ̕͡
anyway, get more fun stuff from the unicode table here:
http://www.tamasoft.co.jp/en/general-info/unicode.html

Yay!
added on the 2010-08-25 12:09:32 by doomdoom doomdoom

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