KARAT3D+ by Byterapers [web]
KARAT3D+ - (C) 2008-2009 Byterapers, Inc. Version v1.10 (releaed 2009-02-21) ====================================================================== KARAT3D+ demo was originally released at the Altertnative Party 2008 dynamic demo competition held in Helsinki, Finland, 25.10.2008. KARAT3D+ won the competition. This is the bug fixed version with support for ATI video cards and Linux operating system. KARAT3D+ rusn in an endless loop with random variations after the scripted intro part. The demo is our tribute to the legendary C64 home computer and the International Karate+ (IK+) game. The original game was developed by Archer Maclean and the kick-ass soundtrack was composed by Rob Hubbard. Credits: Code, Gfx, Design - Saku 'Suckho' Tiainen 3D, Gfx, Design - Antti 'Dice' Miettinen Music (IK+ remix) - Panu 'Firestorm' Aaltio Usage: ======= Run the demo from command line or by .bat/.sh script file. Configure your own resolutions and setups to your script files. Help and usage: -? -help Print this help text and exit. User interface (define only one): -win_glut Enable windowed mode with GLUT (default). -win_sdl Enable windowed mode with SDL. -full Enable fullscreen mode with SDL. Window parameters: -res WxH Window resolution (default: W:1280x720/F:current). -vsync Enable vertical sync (works only with SDL). Sound parameters: -volume X Sets master volume in range [0..100]. (Default=80). Controls: ========== m - change scene r,t - change time scale in water scene u - user camera c - change camera k - randomize karatekas w,a,s,d - move user camera mouse - rotate user camera 1 - toggle SSAO (screen-space ambient occlusion) 2 - toggle shadows 8 - toggle debug buffers 9 - toggle debug lines 0 - toggle debug info Compatibility: =============== Developed on Intel Core2Duo PC with NVidia 8800 GTS running on Windows XP and Ubuntu Linux. Debugged for ATI on Radeon 2400 HD. Requires a modern GPU with at least OpenGL 2.0 support. At least NVidia 8600, ATI 2400 HD, or better recommended. May run also on older hardware, but be prepared to have some slow downs and shader bugs. If you suffer from low frame rate, try lower resolution by staring demo with -res option. You can also disable SSAO and/or shadows while running by '1' and '2' keys. (I also had plans to make Mac OS X port and I even got the demo running on a Mac Book Pro with some NVidia 8600 GPU, but there were too many issues with the performance and shader compatibility so I gave up. Sorry, all you Apple fan boys.) Libraries: =========== KARAT3D+ uses the following libraries: FMOD Sound System v3.75 - (C) Firelight Technologies Pty, Ltd., 1994-2009 http://www.fmod.org/ SDL v1.2.13 - Simple DirectMedia Layer http://www.libsdl.org/ GLEW v1.5.0 - The OpenGL Extension Wrangler Library http://glew.sourceforge.net/ GLUT v3.7 - The OpenGL Utility Toolkit http://www.opengl.org/resources/libraries/glut/ TinyXML v2.5.3 - A small and simple XML parser library http://www.grinninglizard.com/tinyxml/ LibPNG - Loading PNG images. http://www.libpng.org/pub/png/libpng.html LibJPEG - Loading JPEG images. Alt Party demo compo fuckup: ============================= There have been some fuss around the Alt Party competition results. In the prize ceremony KARAT3D+ was announced as winner in both main compos, but in the final results only in Dynamic demo. Here is some explanation about the hassle around the results. According to the compo rules, all dynamic demos would take part both in the Dynamic demo compo, and the main event, Alternative demo compo. KARAT3D+ attended both compos and was announced as a winner in both at the prize ceremony. We got all the hardware prizes and some cash was about to be payed to our accounts "soon". After the party, organizers noticed that they had fucked up the whole voting and none of Dynamic demos had actually taken part in the Alternative demo compo at all! Other demo called Doctor by Trilobit was anounced as the winner of the Alternative demo compo. KARAT3D+ still held it's first position in the Dynamic demo compo. Since all dynamic demos were registered to the voting system incorrectly, there was way to get the correct voting result in the main demo compo afterwards. No one will ever know how the compo would have really ended. All honor to Visy and Trilobit, but we had probably won that compo too :) Anyway, now few months after the party (and after Dice's ultimatum to AltParty org), we have a promise from organizers that we will be paid all the prize money we deserve. Also, Visy got his money so everyone should be happy...? Thanks to the AltParty organizers for handling this correctly. End of the story, better luck next time. Contacts and links: ==================== Code, bug reports, tech stuff: Saku Tiainen (suckho[at]byterapers.com) http://www.byterapers.com/suckho/ 3D models and design: Antti Miettinen (dice[at]doomsday.fi) Soundtrack: Panu Aaltio (paaltio[at]mac.com) http://www.panuaaltio.com/ KARAT3D+ in pouet: http://www.pouet.net/prod.php?which=51963 IK+ (Firestorm remix) in Remix64 http://www.remix64.com/tune_400200.html (end of file)
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