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WiRED 97 invitation intro 2 by Acme & Imphobia

 ÖÄÄÄÄÄÄÄÄÄÄ
 º i M P H O B i A   &   A C M E   P R E S E N T S
 ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
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                        Ü              ÜÛÛÜ                                   º
                     ÜÛÛÝ    Ü     Ü ÜßÛÛÛÛÝ  ÜÛÛÜ   ÜÛÜ                      º
                    ßÛÛÛ  ÞÜ ÞÛÛÜ ßß Û ÜÛÛß  Û ßÛÛÝ ßßÛÛÛ                     º
                      ÛÛÛÜÛÛÛÜÛÛß ÛÛ ÛßÛßÜÛÜ ÛÜßßÜ  Û  ÛÛÛ                    º
                       ßÛÛß ßÛß  ÜÛÛ ÛÝ ÜÛÛÛÝÛÜÜÛÛß ÛÜ ÜÛÝ 97                 º
                         ß     ßßßß  ßß  ßÛß  ßßß    ßßß                      º
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                    WiRED 97 (INTERACTIVE) INVITATION INTRO 2                 º
                                                                              º
 ÖÄÄÄ    ÄÄ·                                                                  º
 º WELCOME ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹
 ÓÄÄ  Ä   Ľ                                                                  º
                                                                              º
    YES!                                                                      º
                                                                              º
    Here finally comes the second invitation intro to Wired'97.               º
                                                                              º
    You've got in your hands the first ever interactive invitation intro.     º
    Acme and Imphobia teamed up to present you this piece of virtuality       º
    in order  to remind you all  not to miss  the  scene event  of the        º
    summer.                                                                   º
                                                                              º
    Be sure to attend Wired and discover what a real scene event really       º
    is. Wired will be a party you really won't want to forget.                º
                                                                              º
    Enjoy your ride... and see you there.                                     º
                                                                              º
    -Darkness (Imphobia)                                                      º
                                                                              º
                                                                              º
    btw. will you find the secret part?                                       º
                                                                              º
 ÖÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ  ÄÄ   ÄÄ·                                        º
 º TECHNiCAL NOTES ABOUT THiS REPORT ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹
 ÓÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ  ÄÄ  ú Ľ                                        º
  (And Statix's personalised bit of the nfo file :))                          º
                                                                              º
    þ Minimum system requirement:                                             º
                                                                              º
    486DX   (but pentium is needed really!)                                   º
    VGA     (VESA2 will look much nicer)                                      º
    Mouse                                                                     º
    13M RAM (It is very hard to make it run in less than 12M! >16M is best)   º
    Most major sound cards are supported                                      º
                                                                              º
                                                                              º
    I was having some problems with PMODE/W and some new ATI SVGA cards, and  º
    also with some PS/2 style mice. All these problems go away if you run     º
    under WIN95, or use DOS4G/W. (Type DOS4GW W97INV2 to run this way)        º
                                                                              º
    If you have a slow machine or low memory, look at the command line optionsº
    to find out how to adjust some parameters to make it run on your machine. º
                                                                              º
    Firstly you will need plenty of RAM (>12 Megs) and UNIVBE 5.2 or so to    º
    use the 15/16 bit colour modes. This demo runs entirely in 15/16 bit      º
    colour using the Linear Frame Buffer of your VGA card. It uses perspectiveº
    correct polys, texture cached lighting and a portal based engine. I made  º
    everything from scratch, including complete keyframer, level editor,      º
    engine & tmapper in about 6 weeks (plus a gap for my university exams).   º
    The textures are stored in a proprietry JPEG like form to save you some   º
    downloading time ;) The lighting is raytraced during the intro slideshow. º
                                                                              º
    Because this was such a short time (this project has more code than 303   º
    and Paper put together) there are many things missing, like better        º
    collision detection (no bugs!) more dynamic lighting etc etc. But I hope  º
    you like the result anyway!                                               º
                                                                              º
    Oh and before I forget, the complete level editor, texture editor, etc is º
    included as a secret part... but even if you find it it's very nasty to   º
    use! <grin>                                                               º
                                                                              º
    Thanks also to Jay Foad - I asked him (taking the piss) to code me a      º
    texture cache allocation routine - and he did in it under 4 hours. Thanks º
    Jay! And of course, Jay is the best coder I have ever met...              º
                                                                              º
    The music system is IMS by Pascal (Nik Beisert) and let me tell you, it's º
    really a lovely system to use. Soon it will be perfect! I must thank      º
    Pascal a lot for all the cool chats on IRC and the help he has given me.  º
                                                                              º
    And did you notice the dynamic reverbing? :)                              º
                                                                              º
    If you are having problems making it run, you may need the /t n parameter,º
    where n is a number - 50 is the default. A lower number is needed for     º
    machines with small amounts of RAM. (and sometimes a higher number will   º
    help! Experiment!)                                                        º
    The higher the texture resolution, the nicer it looks. Go on, treat       º
    yourself! Go and buy another 8 megs of SIMMS ...                          º
                                                                              º
    Finally I will use the coder's prerogative and make some personal greets: º
    Hi to: Chris Killpack, Graham Walker, Simon Poliakoff and Woody for all   º
    the moral support/bugreports/patience. Glenn Corpes/Bullfrog for the smallº
    font and general wonderousness. Peanut for predicting my failure in the   º
    exams. Darkness for asking me to do this in the first place.PL and Vic forº
    putting up with me. The guys on #coders who talk to me. Findus for being  º
    a dirty old man. Joanne for being the bright yellow ruler of the universe.º
    Aap for banging on about Designers Republic, and being totally insane.    º
    Basehead for still having faith.Dune for being a really cool/talented guy!º
    Oi Optix: Nooooooo! Tony Cox/Bullfrog for being the one everyone loves to º
    hate, persuading me to do maths, and ferrying me to / from work: Thanks!  º
    Lamb and Leftfield for brilliant albums to code to. Olive for one of the  º
    best live gigs I've been to... Hmm, I think that's more than enough!      º
                                                                              º
        "Life is just a dream we had.... of reality" - Lamb                   º
                                                                              º
    -Statix                                                                   º
                                                                              º
 ÖÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ  ÄÄ   ÄÄ·                                      º
 º INTERACTIVE MULTIMEDIA EXTRAVAGANZA ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹
 ÓÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ  ÄÄ  ú Ľ                                      º
                                                                              º
    - Use the left mouse button to go forwards.                               º
                                                                              º
    - Press "A" to use the autopilot (you lazy person!)                       º
                                                                              º
    - Use the left and right SHIFT keys to scroll the info on the television  º
      screens.                                                                º
                                                                              º
    - When at the race start, press R to start the race (see below)           º
                                                                              º
    - ESC to quit, or to leave race mode when racing.                         º
                                                                              º
    Can you find the secret part(s)? There might even be a prize to be had... º
                                                                              º
                                                                              º
    COMMAND LINE PARAMETERS:                                                  º
                                                                              º
    /t n sets the texture cache resolution; default n=50. Use lower numbers   º
         for faster loading or if you have low ram size.                      º
                                                                              º
    /q   selects quiet mode (no music)                                        º
                                                                              º
    /f   switches off the lens flare and ship's fire trail (for slow machines º
         or hires mode)                                                       º
                                                                              º
    /n   to skip the intro/exit bitmaps part, in case you are *REALLY* short  º
         on RAM! Note that running this in 12M or less is almost impossible.  º
         If you really want to try hard, type: SET DOS4GVM=1 to enable dos4gw º
         virtual memory and then run the demo with dos4gw. This is untested   º
         and if it doesn't work, the only solution is to get some more RAM!   º
                                                                              º
 ÖÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ  ÄÄ   ÄÄ·                                                º
 º HiPPY COMMUNE PRODUCTiONS ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹
 ÓÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ  ÄÄ  ú Ľ                                                º
                                                                              º
    Many people have recently asked me (Statix) what group I am in. Acme?     º
    Psychic Link? Well, I suppose I am in both, and neither! The fact is,     º
    I just like making demos with my friends, and it gets rather tiring       º
    to explain to people all the time that I am in no group really...         º
                                                                              º
    For this reason, after talking to some people on IRC, I decided (only     º
    half seriously?) to make a new "label", rather like a record label.       º
                                                                              º
    After all, in these modern times of the demo scene, it seems that the     º
    idea of a label under which artists release stuff is more appropriate     º
    than the rigid structure of a group. (Associativity, inverse, closure and º
    identity... Damn! Maths) (I guess the music groups have been doing this   º
    for some time now...)                                                     º
                                                                              º
    And so Hippy Commune productions was born. I release this invitro under   º
    that label, and urge you to include it on your productions to give        º
    support to this movement! Anybody who wants to can use this name - I      º
    am not going to try and control anything in any way. It's a commune       º
    after all! ;)                                                             º
                                                                              º
    - Statix                                                                  º
                                                                              º
 ÖÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ  ÄÄ   ÄÄ·                                                º
 º THE FiLES OF THiS ARCHiVE ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹
 ÓÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ  ÄÄ  ú Ľ                                                º
                                                                              º
    The files included in W97_inv2.zip should be as follows:                  º
                                                                              º
    w97inv2 .exe       Intro executable file                                  º
    lemon   .pak       Intro data file                                        º
    pinapple.pak       Intro data file                                        º
    grape   .pak       Intro data file                                        º
    raddish .pak       Intro data file                                        º
                                                                              º
    file_id .diz       File description for bbs's                             º
    invdemo .nfo       This .nfo file                                         º
    w97nfo21.txt       Wired'97 information file                              º
    cheaptrn.txt       How to travel cheaper by train inside Belgium          º
    map_car .gif       Map if you travel by train + bus                       º
    map_bus .gif       Map if you travel by car                               º
    trips   .txt       bus trips organised to Wired'97.
    dreamscd.zip       Imphobia's Dreams CD infofile                          º
                                                                              º
                                                                              º
 ÖÄÄÄÄÄÄÄ  ÄÄ   ÄÄ·                                                           º
 º WIN THE RACE ! ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹
 ÓÄÄÄÄÄÄÄ  ÄÄ  ú Ľ                                                           º
                                                                              º
   Included in this invitro is a little racing game, in case you get bored!   º
   (why would that happen?) It is really very simple, due to lack of time.    º
                                                                              º
   You must simply race around the level, touching the 5 checkpoints in       º
   order (So be sure to find them before you start the race!).                º
                                                                              º
   You will be racing against computer players - when you find them, press    º
   R to start the race. Good luck!                                            º
                                                                              º
   (This is a shit game, but who cares? it's just for fun - and this is a     º
   meant to be a demo! remember? :)) Unfortunately there was no time to work  º
   on the AI of the computer players. OK OK! Enough excuses...                º
                                                                              º
 ÖÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ  ÄÄ   ÄÄ·                                              º
 º CREDiTS FOR THiS PRODUCTION ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹
 ÓÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ  ÄÄ  ú Ľ                                              º
                                                                              º
               CodingúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúStatix              º
               Graphics & levelúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúPL              º
               MusicúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúVic              º
               ProseúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúúDarkness              º
                                                                              º
 ÖÄÄÄÄÄÄÄÄÄ  ÄÄ   ÄÄ·                                                         º
 º CONTACT ADRESSES ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹
 ÓÄÄÄÄÄÄÄÄÄ  ÄÄ  ú Ľ                                                         º
                                                                              º
                                                                              º
    E-Mail:                                                                   º
                                                                              º
    Alex Evans (Statix)                                                       º
    ajbe2@cam.ac.uk                                                           º
                                                                              º
    Vic/Acme                                                                  º
    vic@luna.nl                                                               º
                                                                              º
    Pascal Loef (PL/Imphobia)                                                 º
    ploef@vpresence.com                                                       º
                                                                              º
    Jeff Van Audenhove (Darkness/Imphobia)                                    º
    darkness.imphobia@interweb.be                                             º
                                                                              º
    Visit the Wired'97 WWW at http://people.pctrading.be/wired                º
    Visit the Imphobia WWW at http://www.infomaniak.ch/~imphobia/             º
                                                                              º
                                                                              º
 ÖÄÄÄ  ÄÄ   ÄÄ·                                                               º
 º DiSCLAiMER ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹
 ÓÄÄÄ  ÄÄ  ú Ľ                                                               º
                                                                              º
    This material is  *not*  freeware.  You are allowed to copy it without    º
    restrictions  for  non-commercial  use.  No payment of any kind may be    º
    charged for  this product or  any combination of products  or services    º
    including  this  product  without  our  authorisation  and  officially    º
    written license.  Commercial use, especially the industrial manufactu-    º
    ring on any data storage media (which includes CD-Roms) and their dis-    º
    tribution without our expressed permission is  *strictly*  prohibited.    º
    This program or the data files  contained therein  may not  be altered    º
    or modified without our written permission.  You take full responsibi-    º
    lity for the operation of this software  and any consequences thereof.    º
    We, the creators, can  not  accept liability  for  damages or failures    º
    arising from the use of this software.                                    º
                                                                              º
 ÖÄÄÄÄÄÄÄ  ÄÄ   ÄÄ·                                                           º
 º DREAMS CD-ROMS ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹
 ÓÄÄÄÄÄÄÄ  ÄÄ  ú Ľ                                                           º
                                                                              º
    There still are some Imphobia's DREAMS Scene CD-Roms available. If you    º
    haven't got your copy yet, be sure to get it now! For more infos check    º
    the information package (dreamscd.zip) comming with this archive.         º
                                                                              º
 ÖÄÄ  ÄÄ   ÄÄ·                                                                º
 º GREETiNGS ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹
 ÓÄÄ  ÄÄ  ú Ľ  (NO ORDER)                                                    º
                                                                              º
    Impact Studios, Zuul Design, AcmE, Speed, KlOon, The Kounsil, Surprise    º
    Production, Cascada, Pulse, Psychosquads, Tfa, Triton, Majic 12,  Dust    º
    Witan, Nooon, Gollum, CodeBlasters, Hemoroids, Admire, Hornet, Extreme    º
    Xography, Tran, Anarchy, Bonzai, Sorcerers, Complex, Skull, DCE, Purge    º
    Orange, Frontline Design, Sonic,  Twilight Zone, Avalanche, Yodel, EMF    º
    Subnormals,  Silents, @, Renaissance,  New Age, Inertia,  Velvet, Grif    º
    Absolute!, The Black Rain,  Titanic, TET, ACiD, iCE, KLF, KFMF, Iguana    º
    Cybernetic Dreams, Flash Prod, Mental Design,  Nostalgia, Prime, Logic    º
    Design, Epical, Hypnosis, Scoopex, Isch Crew, Sirius Cybernet, Crypton    º
    Capacala,  Core,  Exalt, Arkham, Deus, Diffusion,  Distorsion, TFL-TDV    º
    Hypernova,  The Natives, $pa,  Future Crew,  Virtual Visions,  Phantom    º
    Design,  Adrar Design, X-Ess, Traxx, Valhalla,  Live,  Amable, Proxima    º
    Inferiors, Hirmu, Domi*Nation,  Fascination, Neutron, Massive, SuccesS    º
    Pure Resistance,  Reality, Cosmopoliz, RR, Tlotb,  Purple, Weird Magic    º
    Ketchup Killer, Kamelot Team,  Tpolm, Abyss, Essence, Artwork, Dolphin    º
    Dubius, Psychic Link, Subliminals            and all the one we forgot    º
                                                                              º
 ÖÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ  ÄÄ  ú                           ú  ÄÄ  ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĶ
 º          SEE YOU ALL AT WiRED'97 & TASTE THE REAL PARTY FEELING.           º
 ÓÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĽ
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