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Meine Eiche glaenzt by SquoQuo [web]

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            \\\   //=\\  ||  ||  //\\  ||   || ||  ||  //\\
              || ||   || ||  || ||  || ||  \|| ||  || ||  ||
           ==//   \\==||  \\//   \\//   \\=//\\ \\//   \\//
                      ||                presenz
                         _     _     _    _
                      -= Meine Eiche gl„nzt =-

Well well .... Nobody expected it .... Nobody waited 4 it
......... but here it is - the first major release by SquoQuo !!

Reqz: 10meg, 256k lomem, VGA, GUS for sound (min.768k), monitor, this intro...
      We checked tha speed on P-133, it worked alright, it should run even on
      486-100 (or 66?), but that's not checked...
      Do NOT use any EMM or similar crap! (HIMEM may run)

Tech-Nical-Info:
      We use a MPEG-like packer, but key frames are using self-referencing
      blocks (saves a lotta mem!). The frames are 160x96x4 with 5fps, the
      program interpolates one frame each. Whole video part takes 24 secs.
      All is synchronised on the vertical retrace, i.e. if your compie's
      too slow, the whole thing will run at half speed (sorry for that).
      The instruments are generated using different parts like FM- and
      lowpass filter, square generator and others...

Sum general Info bout the intro:
      Main idea came from an incredible encoding technique, called Wavelet.
      Although we do not use this, the idea of an video-based intro remained.
      (Maybe, you've seen a Coldcut-video?)

Legal shit:
      Copyright is ours
      Flat real mode stuff by Stone/Dust
      May be distributed freely if nuffin's changed
      EMail us, if putting on any commercial CD-ROM
      EMail us, if you like this piece
      EMail us, if having probs
      EMail us, just for fun...

The History of SquoQuo:
      Long time ago in the year of the lord 1992 there were two weird dudes
      thinking bout doing some demo related stuff. At that time the coder of
      that group (Hopper) didn't possess a PC but an Acorn(tm) Archimedes,
      so we started doing our stuff on that machine (which by the way really
      kicked ass (in relation to a normal PC at that time (386-25)))
      After releasing 2 Megademos, 1 Demo and 2 X-Mas demos (and in 1997 a
      preview to a never 2 B-released demo) we started entering the PC-World
      (cauz Hopper now wuz e-quipped with a Penz-200).
      Žh ja usw.

Respects (that means Ur products kick ass!) must fly to following groups:
      Coma
      Orange
      TBL
      Complex
      Halcyon
      Tpolm
      Rage
      Cubic team & $een
      ACME
      Aegis
      K”rbla

Personal greetz ride to:
      Hopper:
        Bugger
        QArc
      Bugger:
        Hopper
      And nobody else, cause everybody suxxx hard time!!

Hope U had sum fun! See ya

AND DON'T FORGET:
VISIT OUR INTERNET SITE (http://www.uni-ulm.de/~s_cballh/squoquo.html)
AND LEAVE US AN E-MAIL !!!
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