perln256 by Checkpoint [web]
;----------------------------------------------------------------------------- ;----------------------------------------------------------------------------- ; perln256, a 256 bytetro. July, 2003 ; size: 237 bytes. ; ; ; Z-Rot-Zoomer ; with procedural texture using Perlin-Noise ; ; ; Written by Carsten Koeckritz <Defjam/Checkpoint> ; http://checkpoint.atari.org ; http://defjam.atari.org ; defjam_cp@gmx.net ; ; ; tested & written on a PII/350MHz, ; might run much too fast on higher configurations. ; try a version from /speedequ/ then. ; (or replace the <fidiv word ptr[ds:n160]> by another pointer. ;) ; ; ; Files: ; ; DISCLAIMER in case something went wrong ; perln256.asm sourcecode ; perln256.com executable com-file ; perln256.png screenshot ; perln256.txt this text ; /speedequ/ 2 bytes larger version, but with definable speed. ; + sourcecode & some pre-assembled versions. ; (for faster processors) ; ; ; Sorry for the too much commented source. ; Code could be even shorter, I know. ; Thanks to Baze's 256bytetros for the inspiration making me start ; coding this little thingie. ; ; Do you recognize the ATARI(tm) Fuji(tm) like sign in the texture? :) ;----------------------------------------------------------------------------- ;-----------------------------------------------------------------------------
[ back to the prod ]