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Deception of Gain by Edge Of Panic
screenshot added by stijn on 2010-04-05 18:09:28
platform :
type :
release date : april 2010
release party : Breakpoint 2010
compo : pc demo
ranked : 17th
  • rulez 7
  • is ok 8
  • sucks 1
popularity : 52%
 52%
  • rulez 0.38
alltime top: #14746
added on the 2010-04-05 18:09:28 by stijn stijn

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Damn it was 6 months of very hard work, starting with absolutely nothing. Contains a lot of OpenGL immediate mode, and we couldn't finish it in time.

Still I was glad to see it on the bigscreen and was amazed at the response we got there.

I can only hope we'll do better next time.
added on the 2010-04-06 18:13:54 by BlackStar BlackStar
Yes, we coded like there was no tomorrow!

I am also very glad they showed our first demo on the bigscreen! And people actually liked it!

And we definitely will do better next time! I really hope there will be a follow up event, after all these years going to Breakpoint and finally releasing a demo with our group it's hard to let go..

Breakpoint was one of the best parties around and 100% demoscene!
Guys it wasn't bad for the first time. Keep on and show us next time something with great original idea ;o)
rulez added on the 2010-04-08 21:06:27 by jack-3d jack-3d
another firstie, another one which looks promising. don't give up!
added on the 2010-04-08 22:10:55 by Bobic Bobic
what bobic said.
added on the 2010-04-08 22:57:51 by Maissi Maissi
a
Haven't seen a 3D pixel-morpher in 15 years or so, thanks for the memories :)
rulez added on the 2010-04-10 04:10:51 by ravity ravity
Piggy... it has some nice parts but the coder colors on some others nearly made me thumb it down.
added on the 2010-04-11 22:16:00 by ltk_tscc ltk_tscc
Hehe yes I'm sorry about that (A) Everyone knows programmer art sucks lol. If only we had more time and experience we would've released a much better demo, instead of just using cube maps for everything since our texturing really sucks :D
added on the 2010-04-11 22:23:44 by BlackStar BlackStar
the BP hall didn't do any justice to the music, i was pleasantly suprised !
cube maps for everything ? :p
rulez added on the 2010-04-11 22:38:00 by ponce ponce
squishy ball! tunnel! awesome music! but unfinished...
added on the 2010-04-12 02:58:22 by blackpawn blackpawn
@ponce

Yes, well we generate all the primitives ourselves instead of using a library, and I didn't get around to supply correct texture coordinates for everything :P
added on the 2010-04-12 17:41:35 by BlackStar BlackStar
BB Image

the Truth is UGLY !

best RealLife-Demo ever so to say, it mirrors whats really going on ! teh world si ugly !
sucks added on the 2010-04-15 02:44:48 by ɧ4ɾɗվ./Lemon. ɧ4ɾɗվ./Lemon.
next time will be much better. im sure.
added on the 2010-04-15 03:56:08 by quisten quisten
not bad for a first one. the dot-morpher was nice. i can see the outracks (?) influence, which is not a bad thing.. ;-)

hardy: you're an asshole for defacing others prod pages.
added on the 2010-04-25 10:19:26 by v3nom v3nom
 
rulez added on the 2010-04-25 10:19:38 by v3nom v3nom
great demo
rulez added on the 2010-06-27 18:38:35 by kloopex909 kloopex909
Super, ben blij dat er nog zoveel Dutch sceners actief zijn. Thumb voor deze leuke release en al het werk dat erin zit!
rulez added on the 2012-04-09 16:03:40 by Ramon B5 Ramon B5
++soundtrack 8D
rulez added on the 2012-12-30 02:07:28 by T$ T$

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