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Call Now VCS by Tjoppen
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screenshot added by Tjoppen on 2015-02-18 00:04:03
platform :
type :
release date : february 2015
  • 16
  • 3
  • 3
popularity : 55%
 55%
  • 0.59
alltime top: #10412
added on the 2015-02-18 00:04:03 by Tjoppen Tjoppen

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CALL NOW!
rulez added on the 2015-02-18 00:59:13 by ___ ___
ACE! For those who don't know the VCS: I basically takes 128 bytes already to display a stable black screen :-). And real masters comment like this:
Code:sta COLUBK ;could use SAX instead, but I have two bytes to spare
rulez added on the 2015-02-18 01:59:44 by JAC! JAC!
Screenshotvote
rulez added on the 2015-02-18 07:32:40 by SiR SiR
Inevitable, wasn't it? :-)

Would have done that myself if by tomorrow nobody came forward...

Interesting that Stella fails to emulate something basic like mirrored PF correctly...? Good to know, and I wonder if different VCS behave differently here.
rulez added on the 2015-02-18 08:10:45 by Kylearan Kylearan
Oh, and there's an exclamation mark missing, but we'll kindly overlook that. :-)
added on the 2015-02-18 08:11:52 by Kylearan Kylearan
respect
rulez added on the 2015-02-18 12:22:28 by fzort fzort
btw, thumbed up because of the comment "tested on a real machine" in the code
added on the 2015-02-18 12:30:30 by fzort fzort
free glöp
sucks added on the 2015-02-18 12:42:28 by xTr1m xTr1m
da bes
rulez added on the 2015-02-18 14:05:47 by jintake jintake
fzort: Testing it is how I discovered Stella has a bug :)

Kylearan: Yeah, I think Stella is emulating the PF2 latching incorrectly. I think writes to PFx apply only to the next time they are drawn, but I haven't verified that yet
added on the 2015-02-18 15:42:27 by Tjoppen Tjoppen
Hm. Why would you clear the stack at the start of the program?
tjoppen won the call now!!! award.
rulez added on the 2015-02-18 16:38:54 by wysiwtf wysiwtf
what Sir said.
rulez added on the 2015-02-18 17:12:13 by sensenstahl sensenstahl
With extra shades of grey
rulez added on the 2015-02-18 20:49:43 by Harekiet Harekiet
WizardOfOz: Because both the TIA and RIOT RAM reside in the zero page (mirrored to page one). Without clearing the stack, graphics, sound and RAM would start in an unknown state. Remember that this machine only has half a page of RAM :)
added on the 2015-02-18 22:45:57 by Tjoppen Tjoppen
.
sucks added on the 2015-02-18 23:21:21 by neoman neoman
best effort! :D
rulez added on the 2015-02-19 11:55:25 by rez rez
paranoia... suxx
sucks added on the 2015-02-19 14:14:43 by unity1 unity1
Nice minimalistic approach.

But I think you can squeeze out a little bit more out of 128 bytes.
added on the 2015-04-08 10:40:14 by JTZ JTZ
I'm not even sure how this is possible... I don't think I'm very clever!
rulez added on the 2015-04-18 18:57:15 by PFL PFL
x_X
rulez added on the 2016-02-21 23:04:46 by T$ T$
awesome :D
rulez added on the 2017-05-12 11:07:56 by p0ke p0ke
Yep!
rulez added on the 2020-09-01 14:15:44 by Daniel Daniel
CALL NOW!!!
rulez added on the 2020-09-01 15:23:47 by v3nom v3nom
whut did i miss ?
rulez added on the 2020-09-01 16:29:00 by g0blinish g0blinish

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