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E - Departure by Ctrl-Alt-Test [web]
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screenshot added by Zavie on 2010-12-29 03:11:28
platform :
type :
release date : december 2010
release party : the Ultimate Meeting 2010
compo : pc demo
ranked : 4th
  • 43
  • 21
  • 4
popularity : 65%
 65%
  • 0.57
alltime top: #2415
added on the 2010-12-29 03:11:28 by Zavie Zavie

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i really liked the dark part, that looked a lot better than the bright one... could also have used a bit more variation.
First I was like BB Image but then I was like BB Image
rulez added on the 2010-12-29 03:12:41 by xernobyl xernobyl
xernobly: exactly. I love blinken cube-city lights :-)
rulez added on the 2010-12-29 03:23:25 by xyz xyz
got better towards the end, but it all remains a bit too static
added on the 2010-12-29 03:30:13 by Alpha C Alpha C
what xernobyl said
rulez added on the 2010-12-29 03:49:06 by joooo joooo
Boring.
added on the 2010-12-29 03:54:56 by Frost Frost
Oh, wait. I this is a 64k? I thought it was a 4k...
sucks added on the 2010-12-29 03:56:34 by Frost Frost
Only one scene in 64k is allowed only if it is really great scene. Otherwise people will be bored. The only reason why I do not thumb it down is really nice camera movement.
added on the 2010-12-29 07:32:51 by stan_1901 stan_1901
Simple and enjoyable
rulez added on the 2010-12-29 08:17:54 by xTr1m xTr1m
Incredibly boring. Except for the music there's nothing I like here.
sucks added on the 2010-12-29 08:36:56 by StingRay StingRay
Nice music. Single scene with buildings. But looks very nice.
rulez added on the 2010-12-29 10:09:45 by Optimus Optimus
There is things to say, but the camera rules.
rulez added on the 2010-12-29 11:41:03 by ponce ponce
Not bad demo (even good) but it missing something imo.
The dark part with blink colors is nice maybe this effect would have been much eye candy with raylights or light traces.
Camera path is groovy.
rulez added on the 2010-12-29 12:19:59 by BackSpace BackSpace
nice ambience
rulez added on the 2010-12-29 12:20:11 by bfx bfx
Cool static geometry. Day part got a bit too long, but then dark part came :) needs moar glow, though ! :D Zic is nice too.
rulez added on the 2010-12-29 12:21:56 by xtrium xtrium
Demoish baghdad houses
BB Image
rulez added on the 2010-12-29 12:27:58 by pista pista
.
rulez added on the 2010-12-29 12:51:13 by las las
Only a single scene, too simplistic textures and meshes, not enough for 64k after all, but I also like the camera paths.
added on the 2010-12-29 13:12:58 by eyebex eyebex
Would have deserved more polishing. Still, there is a nice atmosphere.
rulez added on the 2010-12-29 13:36:55 by iks iks
doesn't look too good, but has nice music and perfect sync.
rulez added on the 2010-12-29 13:55:26 by Bobic Bobic
I absolutely loved the un-demoish-ness of it, but I refuse to thumb it up with that font.
added on the 2010-12-29 14:28:06 by Gargaj Gargaj
what eyebex said
added on the 2010-12-29 14:34:06 by maali maali
nice
rulez added on the 2010-12-29 15:29:50 by cupe cupe
Like it !
Great music & Camera paths !
rulez added on the 2010-12-29 15:36:48 by Anat Anat
what? demolish MORE bagdhad houses? :S
added on the 2010-12-29 16:39:14 by xernobyl xernobyl
nightime rulez, music rulez :)
rulez added on the 2010-12-29 18:27:39 by keito keito
Only one scene and nothing moves, but the dark part and the music were great.
added on the 2010-12-29 20:51:54 by msqrt msqrt
feels like this could have been really good with some more time spent on it. the cameras and the motion blur save it from a thumb down
added on the 2010-12-29 21:18:20 by evilpaul evilpaul
That music is excellent (and going on my mp3 player). The dark scene is the better part of the prod.

Youtube video: here
(submitted to fix me thread)
rulez added on the 2010-12-29 23:16:57 by Gmitts Gmitts
loved the dark/fluorescent lights part
rulez added on the 2010-12-29 23:31:40 by button button
the lights are black here... :(
added on the 2010-12-29 23:45:39 by kusma kusma
What Stan said about the only scene.

Elseway, music is awesome, and you made a nice job with the camera.
rulez added on the 2010-12-30 00:30:10 by yannshu yannshu
Dear all, thank you very much for your feedback!

Apart from the fact this was meant to be a slow paced demo, which wouldn't please everyone, your remarks about the down sides are very instructive. I was also afraid such a long time with a static scene would be boring. Many people seemed to have enjoyed way more the night part, which is sad since the day part required way more work to get looking this way. :) I will try to make a final, fixing a few things, including some from my own agenda, but after a few weeks break though.


xernobyl: would you mind elaborate on this?

pista: your comment please me beyond words!

Gargaj: I sadly agree the font looks brutal here, I'll try to fix that.

Gmitts: thank you very much indeed! (also, I'm not supposed to praise

kusma: what config do you have?

frost: go make a 4k about it.
added on the 2010-12-30 01:49:14 by Zavie Zavie
zavie: Core2 Quad, Vista64, GeForce GTX 480
added on the 2010-12-30 01:55:05 by kusma kusma
Ok so it's broken on NVidia. Gotta fix that. Thanks!
added on the 2010-12-30 02:21:01 by Zavie Zavie
Cyborg Jeff in 64kb = surprise.
Also I like the night scene.
rulez added on the 2010-12-30 08:23:21 by Manwe Manwe
Nice music
rulez added on the 2010-12-30 09:45:37 by bitl bitl
hmmm, I see my comment was broken...
It was supposed to be:

Gmitts: thank you very much indeed! (also, I'm not supposed to praise people of my own group, but I really love the job CJ did on the music)
added on the 2010-12-30 13:57:50 by Zavie Zavie
Hey, compare to the time we have i'm realy proud of your work Zavie & LLB... It's a so great pleasure to see my screen alive with my music ;)

Thanks for your words about it sceners ! It was a funny challenge to do it with this audioPlugin ;)

Happy newyear, and soon a download links for the MP3 ;)
Wow, concentrating on a single static scene and only working with camera and lighting requires some guts. Considering this restrictions, the result is quite nice. I have to try this some time ones we are back on track with our engine.

Regarding the direction, I would recommend to tell a little story like "light and dark are equal", "nowadays everything is too fast", "rotating black and quickly gives birth to color", and use the visual tools (camera, lights, shading, textures, color, fog, motion blur strength, noise, etc) as characters. When watching your product, ask yourself "what's our story?" and how could be tell it more daramatic. This is only your tool for consistent design decision. Your audience don't need to get it (necessarily).
rulez added on the 2010-12-30 20:51:59 by pixtur pixtur
here is MP3 download link ;)

http://cyborgjeff.untergrund.net/site/modules/mydownloads/singlefile.php?cid=12&lid=632
cool
rulez added on the 2010-12-30 22:35:44 by magic magic
Quite nice.
rulez added on the 2010-12-31 10:08:17 by Mystra Mystra
I know it was hard to code while some people were playing pinball! =)
As I told you on the partyplace, some ribbons or particles in the middle of the demo would have give more interest. It was getting boring until the darker part which is awesome.
rulez added on the 2010-12-31 18:32:23 by ok3anos ok3anos
and I liked the music too. Very addictive.
added on the 2010-12-31 18:33:29 by ok3anos ok3anos
well crafted one
rulez added on the 2010-12-31 19:28:44 by T$ T$
good synth
added on the 2011-01-01 22:37:33 by provod provod
What happened to D? This is a huge improvement on B, tho. Good music and a simple idea done pretty well. The light part was too long with the impatient camera trying too hard to sell it to me, but it was the dark part that won me over. That shit sold itself.
rulez added on the 2011-01-02 04:36:51 by Claw Claw
@Ctrl-Alt-Test guys: Keep up the good work.

P.S.: Who was the guy I talked to at tUM and how the f**k did you find me? :D

P.P.S.: Are you guys on IRCnet?
added on the 2011-01-02 12:34:46 by las las
Answer to the last question => true.
added on the 2011-01-02 12:37:48 by las las
Simple and nice
rulez added on the 2011-01-02 17:22:52 by keops keops
hmmm... really nice rendering but I expected more :|

the nice colored block are underused!

well, I give a thumb to motivate you for a final version :)
rulez added on the 2011-01-02 17:23:18 by rez rez
nice and decent. and a lovely tune.
rulez added on the 2011-01-02 17:37:38 by sensenstahl sensenstahl
The music! :D
rulez added on the 2011-01-03 18:27:32 by sub sub
This is clearly lacking the richness of B-Incubation, also colors are a bit dull, and the direction is too obvious, I was probably expecting to be more surprised!

But the music is very cool and the night part has a cool demo feeling.
rulez added on the 2011-01-04 15:32:08 by xoofx xoofx
i love it. keep up the good work
rulez added on the 2011-01-04 15:44:04 by nekomono nekomono
like
rulez added on the 2011-01-04 19:26:52 by aha aha
nice; i preferred the dark part as well
At first I was like, meh. But when it got moving, and the music picked up, this was quite a show :) Nice motion blur; really added alot. Went on a bit too long, but I loved the tune, so it didn't matter too much.
rulez added on the 2011-01-06 22:57:19 by ferris ferris
I must say though, both times I saw this, I was waiting for something to happen. A bit more progression (one scene in 64k is *perfectly fine* if enough happens with it) would be nice. Still enjoyable :)
added on the 2011-01-06 23:05:56 by ferris ferris
nice one. the beginning was a bit boring, flat shading and to long, when it turn to night its more interesting and looks better. reminds me a bit to inception where the city is mirrored.
rulez added on the 2011-01-13 09:59:30 by tekd tekd
~10 times too long for the content.
added on the 2011-01-13 18:05:28 by raer raer
I liked the idea but a little more content wouldn't have hurt. Instantly evokes the idea of a 4k.
added on the 2011-01-13 18:38:00 by CONS CONS
Decent.
added on the 2011-01-15 20:36:22 by AntDude AntDude
I hate watching still the same cubes for 3,5 minutes. Sorry even pleasant music and good direction cannot save it.
sucks added on the 2011-01-19 09:43:52 by jack-3d jack-3d
no
sucks added on the 2011-01-20 23:15:51 by coma coma
+ nice cameras and motion blur
- really cheesy bump map insets on the cubes (sorry, they really ruined this for me)
= piggy

also, sync seems to be off by a few seconds?
added on the 2011-01-21 13:25:00 by revival revival
very nice and smooth, i liked it!)
rulez added on the 2011-01-21 20:50:16 by amgorb amgorb
Dear all, thank you for all your comments!

@revival: your remark about the inset picks my curiosity. I'd like to hear more on your point if you don't mind.

Meanwhile a new version has been uploaded. It is now expected to work on NVidia, and it addresses the remarks on the font choice.

Please test it. :-)
added on the 2011-01-22 23:05:43 by Zavie Zavie
What ♻ said.
rulez added on the 2011-01-23 00:20:44 by emha76 emha76
To me it seems like either a too long tune for the content or too little content for the tune. The tune is rather nice, but could benefit from a little filtering - it becomes quite pitchy here and there. If cubes are to appear as a city, keep them out of the air ;)
added on the 2011-01-23 10:23:02 by Punqtured Punqtured
Video uploaded on Capped.tv.
added on the 2011-01-24 00:40:02 by Zavie Zavie
Cool prod but the font, na! + It is a bit too repetitive before the dark park appears + the dark part is perhaps a bit too dark, at least on my screen.
added on the 2011-01-26 11:31:03 by ulrick ulrick
ulrick, it sounds like you tested the party version (or watched the youtube video), didn't you?
The dark part and the text have been tweaked since then.
added on the 2011-01-26 15:01:07 by Zavie Zavie
rulez added on the 2011-01-27 21:35:56 by wullon wullon
concept and rendering is quite nice, but its just too much flyby for my taste
added on the 2011-03-07 11:26:59 by gopher gopher
O SHIT
rulez added on the 2011-04-14 15:24:22 by Gargaj Gargaj
If it was shorter, had fast'n'rapid camera movement and more of that fine motion blur, I'd thumb it up. Also, it feels like 4k.
added on the 2011-05-12 11:25:43 by rutra80 rutra80
@Insectecutor:
Quote:
What happened to D?


It was postponed until the fourth month of 2011. :)
added on the 2011-05-27 04:59:22 by Zavie Zavie
cool ambiance and nice music.
rulez added on the 2011-08-08 20:56:22 by Tomchi Tomchi
the dark part was better
added on the 2016-12-17 18:59:03 by EviL EviL
very nice! eventho sometimes it looks like it lacks AO/proper shading, but THAT LIGHTS/DARK PART and THAT MUSIC O_O
rulez added on the 2018-10-05 12:32:58 by wbcbz7 wbcbz7
Thank you. :)
This was our second intro, and we had no experience about what worked visually and what didn't. It was essentially the same code as B – Incubation except for the addition of motion blur, and if I recall correct it was done in one month.
The shading was probably just a Phong (not even a Blinn-Phong) with a hacky texture-based teal/orange ambient lighting, and there was some fake AO manually hard-coded into the vertex attributes.

Looking back, it's a pity that quality-wise the visuals didn't match the soundtrack. CJ was going for the ambient style of the first half but then felt like going wild. He actually thought we wouldn't like it, but we loved it. Sometimes I think this soundtrack deserves another, better demo/intro. Maybe one day?
added on the 2018-10-19 09:16:49 by Zavie Zavie

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